Factional warfare, while a great idea when it came out, is in need of some trimming as of late. Some have even gone so far to say that the developers at CCP have abandoned the project but a recent EVE dev post says otherwise.
CCP Ytterbium has gone on the record to say that there are changes coming to the factional warfare system. While the entire system can't be completely cleaned up in one go, Ytterbium has laid out a series of modifications to make the system more lucrative and playable.
For instance, loyalty points (LP) are finally being given out to gangs of players who kill other players involved in factional warfare. These points can be spent in the faction navy loyalty points store for the usual items, except all of the "usual items" are undergoing some nice price cuts if you're involved in factional warfare at the time of the purchase. In addition, a brand new set of items exclusive to factional warfare will be added into the LP stores to provide even more incentive.
Also of note, the hit points of control bunkers, the proverbial "capture points" of star systems, will be increased to make them more durable. While CCP doesn't want these bunkers getting to be on part with starbase control towers and encourage huge masses of ships "blobbing" targets, they do want factions to be able to muster a defense before a control bunker is lost.
For the full run down of all of the changes and additions, check out Ytterbium's post on EVE's website.
Reader Comments (7)
Posted: Jul 14th 2009 8:33PM (Unverified) said
I swear I love reading about Eve way more than actually playing it :/
Posted: Jul 14th 2009 9:28PM rulesaremyenemy said
Superficial changes that do nothing to fix the underlying problems with the complex spawning and system occupancy mechanics. Hopefully this is just part of their Faction War "fix", otherwise it will continue to be an irrelevant part of the Eve universe.
Posted: Jul 15th 2009 6:23AM Cyron said
If you read the original dev blog linked to, he says "It is important to remember that all the above is not a "fix" for Factional Warfare. It is only the first step of many to put its implementation back into the original vision that was ours during the Empyrean Age release.". It's quite clear this is not their idea of a complete solution
Reply
Posted: Jul 14th 2009 9:46PM (Unverified) said
I'd have to agree with Starmonkey here...
Posted: Jul 15th 2009 12:35AM Graill440 said
Easy now, paid advertisements are what keep massively going. I am sure they must post a certain number of articles for the folks that advertise on their site regardless of how worthless they are in some folks eyes.
Money makes the world go round...and round....and...
Money makes the world go round...and round....and...
Posted: Jul 15th 2009 2:45AM (Unverified) said
Nope :) Advertising is taken care of by another part of the company. Personally, I've got no idea who advertises here.
Posted: Jul 15th 2009 8:42AM brookep said
I can't wait to write my next entry about the amazing deal I got on kitchen cabinets through DirectBuy! That one is going to be a gem. ;-P









