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Reader Comments (40)

Posted: Jul 14th 2009 10:33PM (Unverified) said

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The real WoW killer.

Will be interesting to see what pans out.

Posted: Jul 14th 2009 11:44PM TheJackman said

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I do not love or hate WoW I like some of the people I am playing it with that are mostly all in my guild. In one way I can not care less about this numbers or the China stuff. I just feel sorry for the people in China that can not enjoy this game. But really I only care about the 185 subs that are part of my guild and that make the game fun for me!

Posted: Jul 15th 2009 1:28AM wjowski said

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And yet, hilariously, even without China WoW'll still be left with a virtual monopoly in the MMO market.

Posted: Jul 15th 2009 1:51AM (Unverified) said

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Well, that's not exactly true.

Last I looked, the new Korean MMO Aion already had 3 or 4 million subscribers in Asia alone, and it's yet to be released in the west.

If Blizzard doesn't sort out their business in China soon, many of their former players will start playing this game instead while they have nothing to do. And who knows if they'll go back if/when the servers are back up.

Count in the players Aion will most certainly earn in Europe (couple of hundred thousand at least) and your monopoly is gone.

Btw I wish all the best to Blizzard and I feel truly sorry for Chinese players with their years of character development gone for god knows how long, but let's stay realistic.
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Posted: Jul 15th 2009 3:09AM (Unverified) said

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Well look again.

Aion had "only" 1.5 M on the last report of May 09 coming from NCSoft.

The BIG lies of 3.5 million came from one AU source and did'nt hold true.

Aoin had 41 Korean servers (400K players) and 113 servers (1M players) in that report in the middel of May.

In a further 3 months the game only "grew" with 8 new servers.

So the cheap hype of million of players simply isn't supported by the number of its servers. Servers show the game is still around that 1.5 M mark these days.

As for Wow in China: I want to see MORE than an "anonymous source", because simple WOW hate is so foolish these days, people lost their pedals in trying to kill it.

AND for those Wow haters: .... GRTZ if you support dictatorships to deny people gaming fun.

It shows your attittude.
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Posted: Jul 15th 2009 3:23AM wjowski said

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Lots of MMOs have big numbers in Asia.

However WoW's the only MMO that can pull those number off in the west.
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Posted: Jul 15th 2009 2:46AM (Unverified) said

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Well, we know China wants WoW out of the country because they believe its Western influence will corrupt their culture. They want their people to remain a nationalistic hive mind. The Chinese have already spoken up and essentially told us that the reason WotLK was never released was because the government was basically searching for reasons to keep it from being released for the same reason stated above.

I'm still waiting to see what happens to Blizzard in court with The9. I seriously doubt Blizzard has a chance and now this is another thing stacked up against Blizzard in China.

Posted: Jul 15th 2009 6:10AM (Unverified) said

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@ Bossy

Yes because coming up with zero new raid encounters a part from two fights that used recycled content (models) and mechanics, while screwing over you're original audience by fooling them into buying a casual game (a.k.a. a social-networking-mixed-with-mini-games game) totally still makes WoW a good game and Blizzard a decent company.

Not saying WoW isn't a good game for some people, but forcing the game completely away from being a MMORPG without telling anyone is just a low blow.

I personally expect CONTENT when I buy expansion packs, not games with zero new endgame PVE content, not games that have PVP based on Mario Kart mechanics (yes riding around in a tank shooting stuff is MARIO KART, not a MMORPG) and an entire expansion based on making systems that make people grind out the content they have already done three times, AGAIN and in more depth (a.k.a. achievements).

Still can't forgive them for the mess they made of Azjol-Nerub (WTF happened to the underground ZONE you lazy POS company, you get billions from everyone and this is the best you can do??) and Arthas, ya like I really need the Lich King yelling at me (in his cheesy voice no less) every time I finish an easy quest line or an instance.

Sorry Bossy, but you are disillusion if you think Blizzard is justified at all. They should be changing the MMORPG genre with all the cash they are making, but all they are doing is RUINING and MILKING it.

run back to blizz you fanboy.
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Posted: Jul 15th 2009 7:13AM (Unverified) said

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@ Sibe

So, how ARE you enjoying Darkfall?

As for Aion, so far there is nothing different mechanically in the way the game plays. Wings are a gimmick, combat is a joke, the cooldowns are actually longer if you can believe that, and if you think there's going to be the same level of end-game raid content available you are more than likely in for a rude awakening.

You're not the core WoW player anymore. It's okay man, I'm not either. But don't begrudge a successful game and support it's clone just because of that. The only thing that's really going to pull people away from WoW in droves is a game that's not based on swords and dragons or not PvE centric. I don't think Aion really qualifies in either of these capacities. But I could be wrong.
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Posted: Jul 15th 2009 6:03PM TheJackman said

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LoL Bossy are you talking about Free Realm?!
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Posted: Jul 15th 2009 12:25PM (Unverified) said

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Losing half of your subscriber base is a huge issue, for any company. If you have 100 subscribers or 11 million, if you sell video games or fruit losing half of your subscriber base is a big deal.

Do not understand how WOWFanboi's are acting like this is all roses. It isn't and if it happens you'll probably see alot of moves by Blizzard to make up that lost revenue.

Besides the lost revenue they can't advertise 11.5 million if China shuts them down and that alone is a big deal. They going to put ad's on TV saying they have less then half what they had in the Mr. T ads? I don't think so.

Posted: Jul 15th 2009 7:49AM Pewpdaddy said

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I have to agree with Kdolo. Unless its something with totally new class mechanics, I wont be diving into any upcoming fantasy based MMO's. I find myself being drawn to GA, and SW: TOR. Personally I'm not a big fan of PvP, but it's a new aspect when positioned with an FPS style of play. I see the next big MMO as one that "really" breaks the mold. Not in terms of newer better content really but a new mechanic all around. Basically if you have a warrior, scout, mage, cleric archtype system. Good luck to you, you have a rough road ahead. Maybe FFXIV may get some subs but thats only because FFXI still has some 400k+ Subs still running 7 years after launch.

Posted: Jul 16th 2009 3:19PM (Unverified) said

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Blizzard should've realized that everything in China revolves around bribes, plain and simple. Almost everything in China can be obtained if you have, what they so proudly call "guan xi" (connections).

I personally hope Blizzard take note of the STARS guild from China that moved onto Taiwan servers. If they can't get a stake in China, then get the China players to migrate to Taiwan servers and hit the gold mine without a corrupt government looming across their shoulders eagerly taking bribery from them every single month.

Although things might not be so great for players of both countries on one server due to the political issue, heh heh.

Posted: Jul 15th 2009 1:04PM (Unverified) said

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Chances are we'll never see WoW again in China. But keep in mind, China was a smaller portion of Blizzard's profits. Yes, China added the majority of the player numbers, but not their financial numbers. Outside of China, where things are done by subscription, is where Blizzard makes their real money. Those numbers have declined, but still more than enough to keep Blizzard raking in more money than any other subscription MMO in the western world.

Posted: Jul 15th 2009 1:19PM Gaugamela said

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I just have to laugh to those people saying that this doesn't affects Blizzard because Chinese subscribers pay less than Western subscribers.
That's just so hypocritical. Before, they gladly forgot that fact to rub the superiority of this MMO.
Now that the subscriber base of WoW has roughly halved their subscriber base those fanboys are here posting gibberish as saying that the Korean servers can compensate the chinese shutdown and speaks about the Japanese community (lol? WoW was never released in Japan.).
Wake up: THIS MOVE SCREWS WOW COMPLETELY. The 800 pound gorilla now only weighs 400 pounds.

Posted: Jul 15th 2009 2:36PM Dblade said

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I don't think it screws WoW at all. If their main source of revenue in china is licensing it to net cafes, it must be a very small amount gained. I think what it does is screw china, as it will make any new MMO development by foreign companies cease.

It always surprised me how many businesses are willing to do business in China despite things like this happening. There's no real rule of law, which is the one thing you need as a foundation to make business work.

Posted: Jul 15th 2009 2:34PM (Unverified) said

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tyuytuiyui

Posted: Jul 15th 2009 3:21PM wjowski said

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In all honesty this going to hurt China far more than it's going to hurt Blizzard.

Posted: Jul 16th 2009 7:26PM (Unverified) said

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This is good news for anyone who can't stand WoW or hearing about WoW at all. Its just ironic that it's not going to be another mmo that kills WoW, but rather some bureaucratic agency in its largest market. Regardless, the game is getting old and will tire, just like every other one before it. I quit after 4 years of that grind of incredibly lackluster content and shitty pvp.

Posted: Aug 1st 2009 1:47AM (Unverified) said

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This is a wonderful opinion. The things mentioned are unanimous and needs to be appreciated by everyone.
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