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Reader Comments (8)

Posted: Jul 14th 2009 10:41AM (Unverified) said

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I have 4 friends in Beta. Only two know each other. All 4 have said that the game isn't worth a monthly fee. They said it's fun in small bursts, and would be great in a GW pricing model, but they'd never P2P for it.


As far as PvP... it's all instnaced... and those maps look tiny.
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Posted: Jul 14th 2009 11:40AM Aganazer said

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Most people wouldn't pay to play a game in beta state anyway. That is why they aren't charging for it.
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Posted: Jul 14th 2009 11:47AM (Unverified) said

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Oh come on. I'm not arguing semantics here.

Their evaluations are of what the developers have provided of the game thus far, and 'when it does go live' it's not something enticing enough to hold their attention or be worh paying a monthly sub for.

Don't be stupid.
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Posted: Jul 14th 2009 1:45PM (Unverified) said

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JP: That's what I've been hearing as well, which is a shame really.

My opinion of CoH was that it was a blast to make a character and fly around the city fighting crime... but that it lacked any depth, quickly devolved into a repetitive grind, and ultimately couldn't keep my interest for more than a few weeks. I have a feeling CO will be the same.
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Posted: Jul 14th 2009 2:46PM Firebreak said

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You really never should judge a game on the closed beta, I know everyone does it but it is not really a good judge of the game at launch. Open beta is a much better time to start the judging but even that is not prefect as it does not really give you any insight as to what the community will be like.

That said I am looking forward to Champions and I am happy they are not trying to force PVP into it in a way that does not fit. As it is now I am going to be looking for my PVP fix from other games but dabble in it in champions from time to time.
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Posted: Jul 14th 2009 3:14PM (Unverified) said

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That's because pretty much every MMO out there charging a monthly fee isn't worth it. Subscriptions have to go, and if Champions launches using a subscription model, they'll just be stuck with low numbers in a few months (after that huge launch wave) and then will be wondering what went wrong.

Gotta stop with the subscriptions, it's just a dead/dying business model for gaming.

Battlefront Heroes launched, F2P game with RMT/microtransactions, over a million users now. It's the way to go. Sell box copies even, but don't try to charge a subscription fee, it's the path to failure.
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Posted: Jul 14th 2009 4:50PM MrGutts said

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Firebreak,

Come on, I hope you don't think some game altering patch to going to happen with CO. This is open beta now, the damn game is going to come out in 8 weeks or so. We have seen it with just about every game to date, what you see now is what you get at release.

Nothing more and a whole lot less.
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Posted: Jul 14th 2009 6:30PM (Unverified) said

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Except that the game is not in open beta right now. Nice try though ;)
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