What would the Final Fantasy XI version update be if Fields of Valor wasn't expounded upon? It wouldn't be an update at all, we say here at Massively.
True to form, the July version update, which is only six measly days away, will be adding Fields of Valor elite training regimes to a swath of new areas. These regimes, much like their lower level counterparts, will let players purchase a special training chapter with their hard earned Fields of Valor "tabs" currency, and then trade the chapters to glowing spots on the ground in the new areas to spawn a powerful notorious monster. As before, to trigger the spawn an item, currency, or set of beastman seals must be gambled on the fight.
Gambling an item in these new battles is what most are looking forward to, as items will be returned with new level 50+ augments that were unavailable until now. But what if you're level 75? What do you have to look forward to, then?
Veteran players can ally themselves with the fey folk, the pixies, and do battle with some of the enemies of their homeland. These new pixie quests can only be triggered once the player crafts one of the brand new items coming with this version update and then trades it to the pixies as collateral. Should the player succeed, the pixies will return the item with powerful enchantments.
These quests reward their benefits differently than the Fields of Valor, as one notorious monster kill lets all players in the party complete the quest (and you will need a full party to do these battles, mind you.) Even players in the party who have not traded an item will still be compensated with gil, making these very lucrative battles indeed.
Reader Comments (5)
Posted: Jul 14th 2009 5:40PM (Unverified) said
I want to play this game so badly. About 3-4 months ago I got into it, and got to about level 24 then started on my dual class. I left simply because there wasn't enough people playing and it took forever to get into a group. I bet this game would be extremely fun if I were in a good guild or had a group of friends that were into it, sadly I do not.
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Posted: Jul 15th 2009 1:17PM (Unverified) said
I played on Cerberus 4 years ago and returned about 4 months ago to what seemed like an empty server. I moved to Asura a month later and have been extremely happy with the decision.
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Posted: Jul 15th 2009 2:41AM (Unverified) said
Because nothing screams great game design more than completely random rewards. Spending the time, effort, and money to likely get a useless item just isn't fun.
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Posted: Jul 15th 2009 3:24PM Dblade said
That is so true for the normal augments, however the pixie augments look to be restricted to certain types based on the weapon. Hopefully the augments on those will be less random.
Augments in general though have been met with a resounding meh, except for the rewards from the mini-expansions, which have no randomness to them.
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Augments in general though have been met with a resounding meh, except for the rewards from the mini-expansions, which have no randomness to them.
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