| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (24)

Posted: Jul 13th 2009 1:17AM ultimateq said

  • 2 hearts
  • Report
"... or whenever they push the date back to".

Spoken like a true broken-hearted veteran.
Reply

Posted: Jul 13th 2009 1:25AM foofad said

  • 2 hearts
  • Report
Re: The graphics, I think you're wrong. Let's just look briefly at Aion for a moment, a game which as been out since 2008 in Korea. They're using the Cry engine and the character models themselves are absolutely stunning, and the level of character customization is roughly approximate (physically, ignoring the tattoos and whatnot) to what APB will be launching with. Where they cut corners is in the environments. The buildings are fairly low poly, as is the terrain, terrain features, and so on. Aion runs very, very well on a modern gaming system.

APB is a game which will be run on the gaming computers of 2010, not the gaming computers of Aion's 2008. Given this I think that the level of detail in the character models is very consistent with two years worth of advancement, and will run just as well when it releases as Aion does now. It's a relativity sort of thing.

And if all else fails they can always tone down the poly counts and texture size. But they won't. In all likelihood they'll do what everyone else does nowadays - have stunning character models and cut some corners on the environments to spare processor cycles and memory.
Reply

Posted: Jul 14th 2009 9:59AM (Unverified) said

  • 2 hearts
  • Report
Are all of APB's podcasts such a colossal waste of time? This was neither informative nor interesting.

Posted: Jul 14th 2009 9:59PM gildhur said

  • 2 hearts
  • Report
I'd hit it.

Oh wait, wrong site...

Featured Stories

MMO Week in Review: It is your Destiny

Posted on Jul 27th 2014 6:00PM

One Shots: The green marble

Posted on Jul 27th 2014 10:00AM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW