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Reader Comments (7)

Posted: Jul 11th 2009 12:34PM CCon99 said

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The bottom image of the cover is also artwork, not a blended in screenshot.

Posted: Jul 11th 2009 1:12PM Anticrawl said

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The boxart was revealed in the last Best Buy ad. I suppose I should have sent that in heh.

Posted: Jul 11th 2009 4:03PM Graill440 said

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And yep, APB will eat this and fallen earth alive, fallen earth is dead out the gate and CC is well, if you have seen anyone playing the CC beta this one isnt going to live long either.

The girl on the box art needs bigger breasts.....(thats sarcasm for you pips)

Posted: Jul 11th 2009 6:03PM Fatetaker said

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Yea crime craft is pathetic, as I have played in the beta myself. Its not even ready for beta yet. The game still plays like alpha.

As for APB eating Fallen Earth alive, I would challenge that. One you are talking about two different genre's. Fallen Earth is a strong contender to all games out atm. It plays well, if not buggy atm due to beta. The system has very thorough lore and rich trade skills and character development.

Although I cant say anything about APB other than it looks like a GTA clone meets Counter Strike. I am certain it is not SOOOO much better than Fallen Earth. Also Fallen Earth is still adding content weekly to the game and does so very easily. They are becoming quick to stomp out bugs and if this level of support continues into Live im sure this could be a contender to every Major MMO currently out, minus WoW because Fallen Earth does not cater to children. And Amen to That!

Have fun playing APB with all the 7 yr olds haha.

Posted: Jul 11th 2009 8:06PM Graill440 said

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Curious, have you been in the fallen earth beta? and seen the *ahem* fine graphics and other tech they offer?

On a side note, i wont be playing APB, not interested in that genre, i used it as a comparison, the character creation in APB alone is incredible though and the tech they are using far outweighs what fallen earth does. Just a couple more cents.
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Posted: Jul 11th 2009 6:34PM Minofan said

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That box art is not exactly a challenge to any of ABP's art on any level: 3 ugly guys and an anorexic lady with improbable implants - not sure which demographic that's supposed to leap of the shelf at?

I just checked out the CC screenshots, and I'm just baffled that they'd pass up their youthful gangsta-chic (presumed) player characters for such a freaky bunch.

Posted: Aug 17th 2009 11:51PM (Unverified) said

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Some pretty harsh comments here. Allow me to put my two cents in. Lets start with

Fatetaker said on 6:03PM 7-11-2009

Yea crime craft is pathetic, as I have played in the beta myself. Its not even ready for beta yet. The game still plays like alpha.

Well Fate, it sounds to me like there is a possibility that you did not stick around after it was confirmed it would be a P2P game. I too was a beta tester, and yes, in the beginning, I had my thoughts of failure for Crime Craft, but, I put my judgment aside as Beta Testers are there first and foremost to fix the game, not play just so they can brag to their friends they got to play it. And yes, closed beta was filled with flaws and glitches and bumps in the road, but again, that is why we are brought in. To make sure that by the time launch comes the creators are not left with a total flop. Now, let us look at this again from the viewpoint of an actual tester who knows what his job is and knows why he is there and knows what opportunity such a job can hold.

I was one of the lucky ones in the first wave of closed beta testers let in to see what Crime Craft was all about, and how many different parts of it were broken. We were to be the developers "fresh eyes". It became all to obvious in the first week that many who were let in were nothing like the testers of old. These new punks were just there for the bragging rights and literally went out of their way to disrupt the testers that were there for the reason Vogster invited them. In the first weeks of testing, yes, the mechanics were sloppy, there were many many problems with instances loading, software crashes, technical bugs, world bugs, NPC bugs, weapon bugs, exploits and the works. But instead of saying OMG this game is complete crud, i simply did what every true tester does. I took notes, screen shots, wrote devs and mods and sat back and fiddled with the game while waiting for an update so that I could run through everything again to make sure it worked proper this time through. Rinse, Repeat.

Yes, that is the life of a tester. Late nights, soft drinks, halleluia moments, and lots of waiting for fixes. As I continued through closed beta, I actually was able to gather a small team of like minded members of the community also working as dillegently as I and with their help, much more information was gathered and submitted, and as a result, Crime Craft became more and more polished, and more of the community started looking towards the testers who were doing their job, and some actually began to protect testers which in itself is kind of interesting because in some of the final days of open beta, as impromptu "events" started springing up at the hands of the moderators, some of the events included a protect the moderator gameplay style that I like to think was a nod to the few community members who dedicated their time to protecting beta testers so they could get their jobs done!

Then came open beta, and with it, fresh faces, and new eyes on the game. At this point, the flaws in the game were minimal, however during a couple fixes, some of the old beasts from closed beta reared their ugly heads again and out came the cries of this game sucks and people left. Well, had they stuck around they would have been there to see that a simple days wait would give a patch and everything would be good again. As open beta continued to roll, the game mechanics were fine tuned, and we even got to see some tester ideas from the closed beta era implemented into the game. The game was becoming well polished and there were much less cries of hate and disappointment.

Now, you can argue all you want and say this game sucks, but your blathering and bantering is falling on deaf ears here because as a long term tester, and someone who was a skeptic at the beginning, after seeing the progress made and all the hard work that has been put into this game, I for one am hooked. And I am not alone my friends. You seem to think you can compare this game to CS or say something like APB will obliterate it, well, as a former CS player, I can attest that this game is nothing like CS, and as for APB, it is nothing like APB either. You see Crime Craft is in a league of its own, and as much as you seem to think it will fail, there is a community that is growing, and as the pre orders roll in and the true Crime Craft fans who look at the game through the same mature and wanting eyes that this seasoned gamer has step up, you will see that this game does have a following, and it is not because we want to defy you, it is simply because we are gamers, and when we see a game we like, we play it. And we don't care what anyone else thinks! We make up our own mind and don't listen to negative crud spewing from the mouths (or keyboards) of people who have nothing to back up their story. Besides, for all we true gamers know, you could simply be some 12 year old crying at the world because your mommy told you no more pay to play games after you ran her into debt playing WoW!

Think before you speak, and decide for yourself. From one gamer to another, and from the fingers of a seasoned tester, Crime Craft is definitely something to give a look if you are into fast paced team tactics action in the third person format. I am definitely hooked!

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