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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (6)
Posted: Jul 9th 2009 1:40PM (Unverified) said
No game can ever beat that.
Posted: Jul 13th 2009 1:31PM (Unverified) said
Posted: Jul 9th 2009 3:31PM (Unverified) said
Posted: Jul 9th 2009 4:57PM Snow Leopard said
WoW, on the other hand features an incredibly diverse and flexible setting for its players that is vibrant and familiar. Yet it is also a setting that reinterprets and puts a spin on traditional high fantasy elements. There's a safety zone there but also enough room for thematic exploration.
MMO veterans and adventurous players will certainly seek out Aion, but I don’t see million of people giving up their precious elves, gnomes, and orcs to play as something as bizarre as a “Deva”. The big competitor we're going to see is TOR, having an IP with a footprint so deep and beloved in our culture that its lasted for decades. Now that's something to look out for.
Posted: Jul 9th 2009 11:49PM (Unverified) said
Sorry, but you really are ignorant. Wow isn't wow, a rose by any other name would still be a rose... But the issue here is that WoW is only WoW now days because of its name, hence it isn't WoW anymore. It has changed so much over the years that you can hardly call it WoW anymore.
Actually TBH, past vanilla, WoW has totally killed Warcraft lore. And yes, I am a long time fan of Warcraft. As well as the fact that Warcraft lore was NEVER unique or epic, it is just copy/paste from a whole lot of more original ideas (LOTR lore, Warhammer tabletop lore, Lovecraft's work [Cthulhu + Emerald Dream], Norse mythology, and many many more)... Of course if you were an honest Warcraft fan you'd know already that Warcraft is just blatantly using pretty much ALL other resources for their backstory instead of actually convincing yourself that it is actually epic.
And still calling WoW epic is rich, because 90% solo content and 10% easy mode is totally EPIC. Old WoW, was epic, it was hard, it forced you to group up yet at the same time had enough room for new players and wasn't as hard/grindy as EQ. Blizzard went too far towards the easy-side.
Honestly it looks to me that you are only trying to justify yourself, seems like you don't believe what you are saying otherwise you wouldn't feel the need to post.
Posted: Jul 14th 2009 11:55AM (Unverified) said