You guys are completely out of touch. You even go as far as to make fun of your posters here at Massively for not liking the idea of tweeting in game.
Social networking and MMOs are different I don't log into a MMORPG to see status updates of what all my guild mates had for lunch what underwear they just bought or how they are mad at their mom. I log in to play a game with other people in a virtual world disconnected to twitter, Facebook, Myspace and the rest. I would really like to keep that stuff out of my games so i can remain sane. I don't keep several things open when i play a game I focus on what I am doing in game and don't watch TV or read Facebook while on a raid. Not that I raid, i dislike the concept of raiding as a crappy time sink gear lottery immensely but i digress... You don't need columns of tweets for people in game, thats what chat channels are for, they have been there for a long time. make a new one for people if you want to have separate feeds. Adding Twitter to Champions is a gimmick and following a fad. If you;d stop watching TV and reading tweets long enough to find out who in your guild needs help in guild chat you'd know, having twitter will not make you more attentive if your already missing these things and it will most certainly not make you a better player it just adds another distraction for you to not pay attention to the game.
Also how is CoD persistent? Each map is on someones server its not there all the time and it loaded and re loaded all the time. Its never persistent. Its the same all the time yes but not persistent. CoD is an MMO its cut and dry its online multiplayer game with a lot of players yes, you don't cover mmos in general if you did you'd read some stuff about CoD and games like it on here. I think the better question is whats an MMORPG, however thats still a stretch to write about the terms are fairly cut and dry. Besides who the heck says persistence has anything to do with mmos? I don't here that, i hear that people request it and like to have it in their though. We all know that heavy instancing and not having persistent worlds leads to a feeling of isolation and "gameyness" not a living place where people can interact.
Yes bark bikinis are my system and I give my approval to such things. Thank you for the shout out! ;)
Also I'm glad to hear the praise for AoC, I thought that it had potential to be a great game and now I may go back again and see what its grown to be.
Reader Comments (2)
Posted: Jul 8th 2009 10:51AM Thac0 said
Social networking and MMOs are different I don't log into a MMORPG to see status updates of what all my guild mates had for lunch what underwear they just bought or how they are mad at their mom. I log in to play a game with other people in a virtual world disconnected to twitter, Facebook, Myspace and the rest. I would really like to keep that stuff out of my games so i can remain sane. I don't keep several things open when i play a game I focus on what I am doing in game and don't watch TV or read Facebook while on a raid. Not that I raid, i dislike the concept of raiding as a crappy time sink gear lottery immensely but i digress... You don't need columns of tweets for people in game, thats what chat channels are for, they have been there for a long time. make a new one for people if you want to have separate feeds. Adding Twitter to Champions is a gimmick and following a fad. If you;d stop watching TV and reading tweets long enough to find out who in your guild needs help in guild chat you'd know, having twitter will not make you more attentive if your already missing these things and it will most certainly not make you a better player it just adds another distraction for you to not pay attention to the game.
Also how is CoD persistent? Each map is on someones server its not there all the time and it loaded and re loaded all the time. Its never persistent. Its the same all the time yes but not persistent. CoD is an MMO its cut and dry its online multiplayer game with a lot of players yes, you don't cover mmos in general if you did you'd read some stuff about CoD and games like it on here. I think the better question is whats an MMORPG, however thats still a stretch to write about the terms are fairly cut and dry. Besides who the heck says persistence has anything to do with mmos? I don't here that, i hear that people request it and like to have it in their though. We all know that heavy instancing and not having persistent worlds leads to a feeling of isolation and "gameyness" not a living place where people can interact.
Yes bark bikinis are my system and I give my approval to such things. Thank you for the shout out! ;)
Also I'm glad to hear the praise for AoC, I thought that it had potential to be a great game and now I may go back again and see what its grown to be.
Posted: Jul 23rd 2009 8:54AM (Unverified) said