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Posted: Jul 8th 2009 1:27PM (Unverified) said

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"we have a number of serious MMO veterans on there"

I would truly like to take your word for it, but many of us have heard this before and yet developers continue to release games that seem to be created in a vacuum, never learning from the mistakes of their predecessors. Each time it seems as if they have tried to reinvent the wheel while they actually have one they could study in the next room. LEARN from your competition, don't just bluster on about how great your team is, or how wonderful it's going. Learn, improve, implement.


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Posted: Jul 8th 2009 5:37PM Anatidae said

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hear hear!
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Posted: Jul 8th 2009 10:39PM (Unverified) said

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All Blizzard did was reinvent the wheel. WoW was a clone of EQ and DaOC. They cut out a lot of (but not all) the harcore elements, and speed up battle.

I guess Blizzard gets a free pass since their mmo ended up being a fad. It's just the "cool" thing to play, and Blizzard could do no wrong. Well, to us ppl that played WoW before TBC was launched (and even struggled through it's crappy launch and tons of bugs (just like AoC, and War)) we think they can do wrong and did. WoW no, is a shadow of it's former self, that, has been out for almost 5 years now and hasn't evolved like most other mmos have.

Good for Bioware getting some advice from Mythic, considering one of their games was the basis for WoW. But, I hope SW:TOR doesn't turn out to be some crappy quest based system like WoW, DaOC, AoC, War, etc, etc. Once you've played one, you've played them all.
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Posted: Jul 9th 2009 7:53AM (Unverified) said

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Andrew, the fact that you went off on a tear about WoW, in reply to a comment that didn't mention it, attached to a story that didn't mention it, says a lot about you.
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