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Reader Comments (8)

Posted: Jul 6th 2009 1:12PM thecoke said

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"a person in FFXI can reach a substantially high level primarily through solo play through Fields of Valor"

This statement is misleading. You can only go so far as level 50 through solo play. To get beyond the limit breaks, you will need help.

Posted: Jul 6th 2009 1:35PM mmark said

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Depends on what the author means by significant.

Considering that he is a new player, levels like 18 for the subjob quest, level 30 for access to subjob quests, and 37 for his warrior subjob are significant levels.
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Posted: Jul 6th 2009 1:25PM mmark said

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I have heard time and again how people think that the controls in FFXI are wonky. Compared to any other title that I have played, the controls are extremely easy to use.

One thing that makes a huge difference, for me, is the fact that everything can be controlled via the keyboard, which means that talking to your fellow players and controlling your character is a snap. Try talking to players in WoW or any other game that requires a mouse and all you get is grunting from your fellow players. As things get difficult, where coordination is the most required, you get even less communication. Even in a simple 10 man event in WOW, you have to use a third party audible application just to keep coordinated, yet in FFXI 64 person events run fine.

Is it really just the fact that people don't have a fuzzy mouse in their hand block their minds to other control schemes?

Posted: Jul 6th 2009 1:42PM (Unverified) said

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Another thing you can't deny about FFXI, is that when you accomplish something you get a sense of satisfaction that no other mmo can provide you. Even after they nerfed the CoP missions, it's still hard as hell for some ppl to finish that storyline, but, once the feeling of getting sea, is unparalled to any game on the market, mmo or not.

Also, this is the only mmo that I have subbed to that constantly improves with each patch. Reading the patch notes as a patch is getting closer to being released is more exciting than playing most mmos these days. They just don't add a new dungeon every patch *cough wow*, no, SE adds will constantly add new game play mechanics to the game, and every now and then a new endgame mechanic (IE ZNMS last year). The varity of what you can do in FFXI is greater than most mmos. There is more than just questing, pvp, and raiding, which, sadly, is all that modern mmos are about.

Posted: Jul 6th 2009 5:28PM Dblade said

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There isn't a variety though.

Once you get to 75, its all raiding, all the time. The style of raids may change, from timed semi-instance (Nyzul Isle, Einjerhar, Dynamis) to open world raids (Sky, Sea, ZNM) but its all raiding, and endgame exp.

There are fluff items, like choco racing, and crafting. But FFXI is pretty horrible in that once you get to level cap, the activities for non-raiding players become levelling another job, or meriting your current one.
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Posted: Jul 6th 2009 11:51PM (Unverified) said

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Yeah, you have those style of raids, but you also have besieged, campaign, ISNM, ANNM, BCNM, KSNM, Assualts, Salvage, Crafting, ToAU Gods, HNMS, and pankration is one of your fluff items left out :)

That's a huge variety compared to other mmos. List 3 other mmos with more variety of things that you can do?

Also, I have friends on ffxi who haven't even participated in endgame, and have played for 5 years. They don't just level other jobs, and some of them don't even craft. They do stuff like campaign, xp, FoV, Missions, help others do stuff, and just goof around alot. Some of them love camping low level nms (that would bore the crap out of me but some ppl like it). You have a choice in FFXI of how you want to play, and that option isn't available in most mmos.
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Posted: Jul 6th 2009 3:17PM (Unverified) said

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Hehehe... that screenshot made me giggle a little inside.

Now before we head into the temple, has everyone reset their Tonberry hate?


Everyone's grudge FTL... lol.

Posted: Jul 6th 2009 6:40PM Cendres said

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I was thinking the other night on why FFXI is by far to me the most enjoyable mmo out there and I think it's because it has all the things the console series has but in an mmo setting and I think it's the only one that does that so effectively. Being a fan of final fantasy pre FF12, FFXI takes me back while giving me a better sense of immersion.

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