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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: Jul 3rd 2009 9:46PM mjemirzian2 said
The developers insistence on pushing out new content and classes instead of fixing, balancing, or bugfixing old content and classes. Cranking out 4 new classes while ignoring balance and bug issues with the launch classes, and cranking out new zones while ignoring the fundamentally badly designed T4 RvE game simply amounts to a bread and circus trying to lure back customers into mistakenly giving up another $15.
The PvE in this game is completely awful. Most 6 man instances are incredibly boring, buggy, and brain numbing. It can't hold a candle to better PvE MMOs (WoW, LOTRO, DDO) and frankly it shouldn't have even tried.
RvE is still a huge problem. The endgame consists of PvE encounters. LOTD is the complete opposite of RvR - one side goes into the instance and PvEs, while the other side grinds PQs outside.
The combat system is too simplified and rewards zerging.
Itemization remains a mess and PvE is still required to get the best gear, not to mention being faster to obtain than PvPing.
Anyway.. they blew it and their game sunk.