| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (4)

Posted: Jun 30th 2009 8:55AM HadesLotD said

  • 2 hearts
  • Report
http://www.warhammeralliance.com/forums/showthread.php?t=298283

Warhammer alliance and other locations mostly confirm that Land of the Dead has had a negative impact on RVR. The side not in Land of the Dead is mostly doing RVE (realm vs environment) instead of PVP, then you go in to Land of the Dead for 15 mins of PVP to slaughter people killing mobs, and then the rest of your time you PVE until the other side takes control.

Mythic should have focused on the core issues of the game instead of adding new content. You don't put a band aid on a wound that needs stitches, and that is what Mythic has been doing for the past 10 months.

T4 PVP is horribly broken
Crowd control is out of control
AOE is out of control
Skill balance is too extreme patch to patch
RVR tokens and supply lines (pop caps) backfired
and the list goes on.

AION is getting huge word of mouth in the player community, and guilds are preparing to jump ship. The Fall of 09 is going to be hard for Mythic because they simply can't fix their game by the time other MMO's start coming out.

That's my perspective as the leader of a Rank 40 guild, and over 225 million renown points earned over the past 10 months.
Reply

Posted: Jun 30th 2009 9:53AM Crsh said

  • 2 hearts
  • Report
I agreed with you until you started ranting about Aion; yet-another title gamers are going over-hype to all hell like they did with Warhammer and AoC last year. No thanks.
Reply

Posted: Jun 30th 2009 5:51PM Xii said

  • 2 hearts
  • Report
Couldn't have said it better. On Iron Rock, T4 RvR is almost dead. You spend 2 hrs flipping undefended zones, go to LotD, kill the other side and clean out their warcamp... then PvE for hours. Great.

The items from LotD are well beyond what you'll get elsewhere, and they're limited duration, so you have to go back and grind every 8 hours (or whatever it is) of playtime... adding a PvE gear grind into what was supposed to be a PvP game.

All in all, LotD is a joke. I don't know anyone who likes it. 1.3 (the LotD patch) was supposed to contain a huge number of class/combat changes, which was all anyone cared about... well, that's all gone. My alliance used to be able to field multiple warbands on a given night... now virtually everyone has left. Other people are doing the same, and I certainly don't blame them. The only positive things you'll hear about LotD are from EA marketing.


Reply

Posted: Jun 30th 2009 7:25PM (Unverified) said

  • 2 hearts
  • Report
Well, the difference between Aion and the other titles which have been overhyped prior to release (e.g. WAR itself) is that Aion _has_ released, in Korea and China, where it is, by all accounts, very successful and well-received.

Does this mean it will be a success in the west? No guarantees. But I think it is reasonable to say that it will definitely _not_ be a crash-and-burn failure like Vanguard, AoC, WAR, etc.
Reply

Massively Speaking Podcast

Massively Speaking Episode 185: Bree-to-play

Latest episode: Tuesday, February 7th, 2012

Engadget

Joystiq

WoW

TUAW