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Posted: Jun 26th 2009 1:50PM Anatidae said

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You know, I love ambitious features. WAR has some great ones... but WAR is a good example of how when your features are just slightly lacking it affects the play experience in a big way. Just take Public Quests... the world has tons of them and a lot of them are fun and challenging - yet then why are they almost all empty? Why is WAR's keep taking more of a PvE affair instead of the RvR it should be? The answers are often small simple things that got missed in the ambition.

So with that, I'll pass on Fallen Earth. Same with Darkfall - cool ideas with far too much in the small details missed. Probably skip Aion too, although the quality of graphics might get me to try it briefly - but another grind WoW clone is going to bore the crap out of me.
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