| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (8)

Posted: Jun 24th 2009 3:08PM Lethality said

  • 1 heart
  • Report
Hopefully this does not negatively impact Bioware. Mythic is like a boat anchor.
Reply

Posted: Jun 24th 2009 3:36PM (Unverified) said

  • 1 heart
  • Report
So true - Mythic can make games that never get anywhere for years and years and years. Hopefully getting rid of this guy keeps Bioware from following the pattern.
Reply

Posted: Jun 24th 2009 3:47PM Keen and Graev said

  • 2.5 hearts
  • Report
Maybe you're not old enough to remember one of the best faction based PvP games ever made: Dark Age of Camelot.

That game went places for years and years. Yes, it saw development mistakes. Yes, it's like 7 years old and fading out. But get a clue if you think Mythic neverm ade a game that went places. They defined a very clear part of this industry with that game.
Reply

Posted: Jun 24th 2009 4:34PM CCon99 said

  • 2 hearts
  • Report
I think that was one of the biggest downfalls of WAR's failures, many people expected WAR to be a next gen DAoC set in the Warhammer Universe. Clearly people wanted it to be a huge hit, but what they wound up delivering was RvR that was a large step backward from DAoC and a game that was closer in resembling WoW, then something new and innovative.
Reply

Posted: Jun 24th 2009 4:43PM Lethality said

  • 2 hearts
  • Report
Keen - guaranteed I'm older than you. Guaranteed I have more industry experience than you.

The success of DAoC was by accident, not design. Similar to musical one-hit wonders, sometimes things come together with the right chemistry at the right time. But you don't have enough talent or intelligence to do it again (see: Steve Wozniak).

Mark Jacobs is the same way. Dumb luck fumbled him into success. The rest is history, and now it really is.


Reply

Posted: Jun 24th 2009 10:55PM Keen and Graev said

  • 2 hearts
  • Report
Let's not get into a pissing match - one in which you would lose. I wasn't even speaking to you, but to the comment above mine addressing the single statement that Mythic makes games that never get anywhere. That statement is simply ignorant and false.

If you're defending such a statement with "it was luck", then you're grasping at straws. By such standards anyone who is successful is lucky. Yeah, okay. How about no? How about DAOC was designed very well and it showed.
Reply

Posted: Jun 25th 2009 7:34AM Jediblues said

  • 2 hearts
  • Report
Sure DAoC was moderately successful.

But let's be honest here. Imperator never saw the light of day, years of time and money doen the toilet. Warhammer was a buggy, unfinished, unpolished game.

One moderate hit and 2 giant misses is not my idea of a successful MMO team.
Reply

Posted: Jun 25th 2009 4:16PM Crode said

  • 2.5 hearts
  • Report
Lethality you are incorrect about DAoC being all luck. It has better 'meaningful' PvP than nearly every game out there. If DAoC was all luck then I guess WoW was all luck too.
Reply

Massively Speaking Podcast

Massively Speaking Episode 185: Bree-to-play

Latest episode: Tuesday, February 7th, 2012

Engadget

Joystiq

WoW

TUAW