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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (2)
Posted: Jun 22nd 2009 1:08PM (Unverified) said
Having huge turn offs like this at the start of a game will drive players away, I know it has a huge learning curve, I have played since friends and family alpha, but for a mmo to succeed these days it needs to appeal to the soft core players too. Seems like a minor detail, but when you play the game yourself you will see what I mean. Like when your parents gave you a dollar to go buy icecream but the icecream costs 1.50.
Posted: Jun 22nd 2009 2:47PM Crode said