| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (8)

Posted: Jun 17th 2009 8:40PM ultimateq said

  • 2 hearts
  • Report
Sounds like some good ole' Star Trek space combat. I can't wait to see it in action.

Posted: Jun 17th 2009 8:43PM (Unverified) said

  • 2 hearts
  • Report
I can imagine people in vent talking how they do in the show when there is a battle.... hopefully they keep the cheezy music as well.

Posted: Jun 17th 2009 8:57PM Russell Clarke said

  • 2 hearts
  • Report
Sounds good. Star Trek science always seems to follow the 'law of dramatic appropriateness' - if you've done it in a previous story, but doing it would mess up this story, forget it ever happened, or make up an excuse using the word 'somehow' in the sentence. I think making the combat appropriately dramatic (aka fun/enjoyable/whatever) is one of the things that'll make or break the game. Must admit to looking forward to this one :)

Posted: Jun 18th 2009 6:22AM (Unverified) said

  • 2 hearts
  • Report
sounds like group vs group is gonna be a chessmaster battle. I like it, although I'll kinda miss Defiant-style combat

Posted: Jun 18th 2009 4:57PM (Unverified) said

  • 2 hearts
  • Report
The more I hear and read about STO the less interested I am in Champions Online. I see this, if you'll excuse the pun, as Cryptic's Flagship MMO.

I can't wait to make my starship, the USS Sakura :P

Posted: Jun 18th 2009 11:54AM FriedYoda said

  • 2 hearts
  • Report
Anyone remember Star Trek: The Next Generation for NES?

Posted: Jun 18th 2009 2:08PM Lepton1000 said

  • 2 hearts
  • Report
http://www.gamespot.com/pc/rpg/startrekonline/news.html?sid=6209583&page=2

Based on this preview, there will only 4 four shields in a 2d plane.If there are no ventral or dorsal shields, then it makes the entire idea of 3d movement useless and irrelevant. If there are only 4 shields based on a circular arc, then an attack from above or below is only ever an attack on some portion of a two-dimensionally defined shield arc. Similarly, if one wishes to rotate away from the attack to present another shield one is left with either doing something silly such as merely rotating in the x-axis to present some other shield arc or something inefficient such as moving in all 3 axes to rotate into the plane of the attacking ship and rotating away from the direction of the attack.

It makes a hell of a lot more sense to have actual dorsal and ventral shields and ability to roll. With dorsal and ventral shields an attack from above and below is just that, an attack registered from above or below not on some sliver of a two-dimensionally defined shield arc. And presumably, one of the most efficient defenses against attacks from above or below would be to roll the ship to present a port or starboard shield facing. This allows one to continue movement in the same direction while defending one's self. With 4 shields and no ventral and dorsal shields, one is forced to alter one's heading by either pitching or yawing.

So the easiest way to corral a player or force him or her to go in a different direction will be to shoot at him, similar in many respects to Starfleet Command which is not bad per se, but it makes the entire concept of 3d movement largely meaningless, as there will be no way to protect yourself without altering your heading just as in a 2d game.

Posted: Jun 18th 2009 5:09PM Scarecrowe said

  • 2 hearts
  • Report
I am in 100% agreement with you. I think it would be totally awesome to have rolling and the the dorsal/ventral shields are needed. I suspect that Cryptic made it like this to make it easier for the masses to jump in to. I can understand that. I'm just hoping it doesn't get dumbed down to an overall percentage or we'll see things like this:

Tactical: "Captain, we just took a major hit to starboard. The shield is at 25%."
Tactical: "Captain, we just took a minor hit to the port shield. The shield has failed."
Captain: "Abandon ship!"

At least with *some* directional shields, there will be a value to flying in formation and/or covering a teammate's wounded flank.
Reply

Featured Stories

Coming soon
Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW