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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (3)
Posted: Jun 12th 2009 5:40AM (Unverified) said
They never crash but then again they never load all visible textures, they stutter constantly, a heavy load of alpha-textures brings them to their knees, the texture cache dumps 'unused' textures way too aggressively, the frame-rate is half what it used to be - all in all they're virtually unusable...but they're stable.
Posted: Jun 12th 2009 8:24AM Joystiq Login Bugs SUCK said
I guess the Lab has a difficult job getting that slider right
EyeCandySpeed
Mind you, as far as Eye Candy goes... If you go and look in other worlds you see that now 6 years long in the tooth SL is now really looking more like 1984 CGA graphics....
ie: http://www.mobygames.com/images/shots/original/1023413100-00.gif
rather than looking more 2009 technology real to life...
ie: http://img31.imageshack.us/img31/3472/screenshot00059.jpg
Posted: Jun 12th 2009 8:59AM (Unverified) said
The current RC is truly appalling for me - half the UI graphics don't load and it gets worse the longer you spend online, you end up with a UI full of grey blanks. There's something seriously wrong if the UI elements, which are stored locally, don't load...
As for the dated graphics, it's true but it may be the price we pay for user-generated content. Imagine the outcry if they try to make any fundamental changes that render any existing content obsolete...