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Posted: Jun 10th 2009 4:58PM (Unverified) said

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I have been creating value-added content in Second Life for a couple of years mostly for the fun of it in the form of a concert series that is among the most well-attended regular events inworld. I never was looking to make money, but I wish I could find a way to raise the inworld costs and make my project independent--not dependent on the loan of space and resources. But the funding of the arts in the real world has no relationship to virtual arts and the virtual economy benefits from the rich content of artists but isn't really able to support them. http://music-island.blogspot.com
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Massively Speaking Episode 185: Bree-to-play

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