Well, this is interesting. I am awfully curious at what "limited" Auction House, Mail, Chat, and Storage actually means.
The advantage to this plan is that it gives players the opportunity to try DDO out and then subscribe if they like it and want the full features. I imagine that's the general idea of the offer.
I am curious as to the soloability of this game. I am loathe to start any more games of the WoW/LotRO "you must find 5/6 more players, including a healer and tank, to complete this dungeon/quest" garden-variety MMO.
Seriously, game developers need to think outside of that well-worn, tired box. :(
Soloing is definitely a viable option in DDO. I strictly play solo, or duo with a buddy. Many dungeons have a "Solo" difficulty setting, in addition to "Normal", "Hard", and "Elite". The hirelings make also difficult content more accessible.
The new release of DDO at the end of the Summer should also include dungeon difficulty scaling for all but the high-end raids. I believe it means that the mobs in the dungeon will have their hp scaled to the size of the party. Rewards and xp will probably be scaled accordingly.
Havok, just being able to get to the maximum character level is NOT "soloability", imo. As long as the best (i.e., the most rewarding and interesting) content in a given game (this is usually the [instanced] dungeons) is reserved for player groups only, I do not consider a game to be really soloable.
If your goal is to just level, yes, you can solo your way on up the ladder in most MMOs. If your goal is to experience the best content, then, no, WoW and LotRO and many others are not soloable.
Tom obviously was talking about dungeons when he said that, seeing as how he said "dungeon/group quest"...maybe you should be smacked really hard, seeing as how you fail at basic reading comprehension.
I agree with Tom, though - I got totally sick of trying to find a group of people to play heroic dungeons with in WoW and cancelled my subscription recently. I don't like my game experience having to rely on finding 4 or 5 other people to play with, on top of not even knowing if the people that finally group with me are obnoxious, or going to quit after 15 minutes because their mom is calling them for dinner (c'mon, really??) or if they're bad players altogether. With that said I'd much rather solo them or group with 1 other person that I know.
Reader Comments (5)
Posted: Jun 9th 2009 1:40PM Tom in VA said
The advantage to this plan is that it gives players the opportunity to try DDO out and then subscribe if they like it and want the full features. I imagine that's the general idea of the offer.
I am curious as to the soloability of this game. I am loathe to start any more games of the WoW/LotRO "you must find 5/6 more players, including a healer and tank, to complete this dungeon/quest" garden-variety MMO.
Seriously, game developers need to think outside of that well-worn, tired box. :(
Posted: Jun 9th 2009 2:23PM (Unverified) said
The new release of DDO at the end of the Summer should also include dungeon difficulty scaling for all but the high-end raids. I believe it means that the mobs in the dungeon will have their hp scaled to the size of the party. Rewards and xp will probably be scaled accordingly.
Posted: Jun 13th 2009 3:30PM nomoredroids said
I feel like smacking you really really hard.
Posted: Jun 13th 2009 3:58PM Tom in VA said
If your goal is to just level, yes, you can solo your way on up the ladder in most MMOs. If your goal is to experience the best content, then, no, WoW and LotRO and many others are not soloable.
Posted: Jun 16th 2009 8:59AM (Unverified) said
Tom obviously was talking about dungeons when he said that, seeing as how he said "dungeon/group quest"...maybe you should be smacked really hard, seeing as how you fail at basic reading comprehension.
I agree with Tom, though - I got totally sick of trying to find a group of people to play heroic dungeons with in WoW and cancelled my subscription recently. I don't like my game experience having to rely on finding 4 or 5 other people to play with, on top of not even knowing if the people that finally group with me are obnoxious, or going to quit after 15 minutes because their mom is calling them for dinner (c'mon, really??) or if they're bad players altogether. With that said I'd much rather solo them or group with 1 other person that I know.