The most popular posts
in the last 7 days
- WoW loses another 100,000 subscribers 156 comments
- The Daily Grind: What dead game would you play in a second if it revived? 130 comments
- The Daily Grind: What's the highest sub fee you'd pay? 86 comments
- BioWare kicks off Star Wars: The Old Republic Q&A Fridays 78 comments
- Earthrise shutting down today 69 comments
Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012




Reader Comments (4)
Posted: Jun 1st 2009 12:59PM (Unverified) said
Posted: Jun 1st 2009 3:17PM (Unverified) said
Posted: Jun 2nd 2009 10:46AM Brendan Drain said
The problem with indie games is that they have to be grown organically. They don't have the branding or the cash to advertise a game and hype it up for launch. As a result, most indie MMOs (of which there are quite a few) don't gain much ground compared to the big players in the market. Of course they do tend to suffer from the same lack of innovation as high-budget games. It's possible that an indie game could come along with innovative gameplay elements, get enough support and break into the market-at-large. Possible, but not likely as most of the talented new game designers entering the market get hired by established studios.
Posted: Jun 2nd 2009 7:39PM (Unverified) said
WoW, unlike most games, lived up to it's hype and even though it had crap graphics it was never made by an "indie" developer. Blizzard have had many successful games, not just WoW.
As for a new MMO, no, I do not think the gaming industry needs a new fantasy-based MMO. I've tried WAR, I do not mind it but I don't play it because quite frankly, I get my fantasy-fix from World of Warcraft.
Games like EVE Online, Star Wars Galaxies (no matter how crap it may be) and soon-to-be, Star Wars: The Old Republic are, IMO, decent ideas for games. EVE Online is pretty popular, SWG well... let's not go there and as for TOR, well it looks good so far, we'll have to wait and see.
All those games listed are pretty space-oriented. Which is what I like, not because I like fantasy over space, that's very much the opposite but because it's new and it hasn't been done much before in an MMO environment.
Developers need to stop restricting themselves to fantasy games.