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Reader Comments (5)

Posted: Jun 1st 2009 8:36PM (Unverified) said

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I'm assuming that is all in-engine footage. If so I will be very interested to see how large encounters hold up on a range of hardware. If you get a chance to talk to the developers, please ask for target minimum specs. Also how do they plan to enforce the 100 player district population cap? What does that even mean? Instances? Districts of different parts of a persistent city (ie EVE's systems)? Lastly, what's the "end game"? I saw the word sandbox thrown out as well as faction based combat. So large scale PvP based territorial control?

Posted: Jun 1st 2009 10:19PM (Unverified) said

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The district is the real server, you will be put into it as part of automatic matchmaking ... at least that's how they said it was going to be in 2006.

http://mmorpg.qj.net/All-Points-Bulletin-Cops-and-Robbers-MMO/pg/49/aid/11686

More Planetside than WoW.

Posted: Jun 1st 2009 11:50PM CheesecakeBandit said

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Its 3 years later though. I think its going to be more along the lines of AoC's instancing of zones. There's each overarching server and then a bunch of mini-servers put in place to prevent bogging down in popular areas. The mini-servers can be re-allocated as needed to keep things running smoothly. I hope this turns into something more than GTA online. I really hope though that it doesn't turn into a gutted GTA online though.
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Posted: Jun 2nd 2009 5:40AM (Unverified) said

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Am I the only one that thinks this game looks extremely boring?

Posted: Jun 9th 2009 11:56AM Luffy said

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yeap
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