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Posted: Jun 5th 2009 8:27AM (Unverified) said

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Most mmorpg's are epic failing lately, and Heroes of Telara will be another one. I'm sick of mmorpg's creators trying to make the game as easy as possible for people, I want a challenge, and I'm sure everyone else does too. That's probably why I was such a huge fan of EverQuest, which I stopped playing over 5 years ago, but still has my #1 mmorpg spot. Basically, I'll quote the sentence that helped me make the choice to never play this game. ''Combining this with an easy-to-learn combat system, players will be prepared to stand against the most powerful foes and hordes of enemies.'' How bout you make a challenging combat system that will be a little harder to use/learn, thus creating a little use of skill and a little less boredom. Easy-to-learn combat systems are the #1 reason mmorpg's fail, because it's the combat system that players use most of the time while playing. Make sense? Kay thx, fix your bad game and maybe you'll get a few more subscriptions.

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