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Reader Comments (39)

Posted: May 28th 2009 8:42AM Lethality said

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I'm not sure how Smedly thinks that Free Realms "resonates with MMO gamers" There is nothing here to hold a mature gamer's attention for more than an hour or two total.

Posted: May 28th 2009 10:43AM (Unverified) said

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I dunno. I've dropped CoH for it right now.

I confess however, that I generally only have a few short hours at a time to play games these days, and my attention span is that of a goldfish. So to hop in and do some minigames, get some job levels and quit is generally enough to entertain me right now.

It's very extra-casual, but games are games.
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Posted: May 28th 2009 11:17PM ultimateq said

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I'm 24, I play free realms. I have several hours under my belt. I will agree, it is a very casual game, but it's also very polished. The combat while simplistic can still be challenging, and the mini games are a blast.

It's a simple enough MMO that my 59 year old mother can even play it, yet its complex enough that it can keep my attention. So kudos to SoE for putting this together.
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Posted: May 29th 2009 8:40PM Pingles said

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Cancelled Warhammer. Why? Spending my time in Free Realms.

Why?

I'm having fun. That's why I play MMOs.
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Posted: May 28th 2009 9:00AM Holgranth said

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Considering the advertizing they are pouring on 2 million accounts isn't all that impressive.

Impressive, but not nearly as impressive as getting 2 million premo accounts.

Posted: May 28th 2009 9:04AM Myria said

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With baited breath I await next month's inevitable announcement of six billion Free Realms accounts.

Blizzard must be shaking in their boots.

Posted: May 28th 2009 9:23AM TheJackman said

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Blizzard more likey smiling there butts off, like they have 12 Mil Paying Costumers!
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Posted: May 28th 2009 10:09AM Halldorr said

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12 million ever, I have huge doubts about Blizzards subscription numbers. Also, over half of their subscribers are from Asia where the payment model is much different.
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Posted: May 28th 2009 9:24AM hami83 said

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This is totally fake. They playing with the numbers!

Free Realms sucks, it's not hardcore and it won't last a year.

It's too kiddie!

WoW it still better then this game, cause they are in direct competition with each other.

It controls badly, and the graphics look bad.


Um... If anyone can think of any other troll topics for Free Realm posts, by all means add to this list.

Free Realms is a good game for what it's trying to do.

Posted: May 28th 2009 9:29AM (Unverified) said

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Hear, hear! Your last sentence sums it up perfectly.

Guess what everyone who's complaining about Free Realms? You're not its target audience. Its target audience consists of young gamers and the parents or relatives of young gamers. I have a 10 year old brother who was given an account by my parents and they asked me, age 27, to play with him. Know what? We have fun doing so. Is it a hardcore MMO I could play every day? Of course not. But it is exactly what it's trying to be; a casual game marketed to kids and families.
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Posted: May 28th 2009 9:47AM Temploiter said

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Free Realms may be great, but we have no idea as to how many subscribers it has because there is no trusted transparent reporting mechanism for sub numbers. Calling people "trolls" who want more transparency in the industry and the industry's media is just perpetuating the problem.
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Posted: May 28th 2009 10:11AM Halldorr said

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@Hardy: Don't forget the pedo argument, Thac0 should be around soon to share that with us.

@Temploiter: I agree that there needs to be legitimate reporting for numbers, I don't feel many report them properly. Blizzard is a big one I am pretty sure fudges the numbers. Would be nice if there was a standard way of reporting the numbers that was validated.
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Posted: May 28th 2009 10:38AM (Unverified) said

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Blizzard cannot possibly "fudge their numbers". Activision Blizzard, as well as its publisher VU, are both publicly traded companies. That makes faking your numbers not only nigh on impossible, but also phenomenally stupid.
That doesn't have any impact on this story however. 2 million accounts in about a month is pretty good growth, even if only a fraction of those players ever log on again.
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Posted: May 28th 2009 2:55PM Thac0 said

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@ Halldorr >_< I know you love me!
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Posted: May 29th 2009 12:57PM Kamokazi said

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@Tyranor

There is a big difference between 'fudging' your numbers and faking them.

Faking is making them up, which as you said would be completely illegal as a publicly traded company. (Not like it's stopped a lot of other, larger companies from doing it.)

'Fudging' is toying with the figures to make them look as good as possible without lying, ESPECIALLY for their stockholders. This is common practice.

I haven't personally gone over any Blizzard financial reports (I would be shocked if any of us have), so I don't really know to what extent they are being fudged, or even what the 12 million figure is labeled as. "Active paying subscribers", "Active Paying subscribers last quarter/half/year/total"? I really could care less. Even throwing out the whacky Asian market, WoW is still FAR and away the most popular MMO in the US and Europe....no one can deny that. It doesn't really matter if they have 12 or 11 million..no one else is even close.

I really don't understand why anyone is trying to compare the two. Throwing out the completely different payment model, the games are hardly similar. The combat is only about 1/3rd of Free Realms' total content, and is greatly simplified, even compared to WoW. (Seriously, each combat class has FOUR abilities).
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Posted: May 28th 2009 10:11AM (Unverified) said

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Transparency in a industry where information on ones subscriptions can mean life or death for the company. It's NOT EVER going to happen. The best guarded secrets of most MMO companys is how many subscriptions they have. That is vitial life giving information and if everyone had access to it then it would be easy for any company to come along and pull subscriptions from another companys game that is doing good.

No, I highly doubt you will ever see a time where the industry is transparent. Subscription information can generaly make or break a game.

On the topic of Free Realms, I am glad the game is doing good. Its a game designed for the casual tween and teen market and it looks like it is going for a home run.

Posted: May 28th 2009 12:18PM Temploiter said

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How are subscription numbers for MMOs any different than published subscription numbers for the New York Times, or the Box Office numbers for a film studio, or the Nielson Ratings for a TV Network? These are all "make-or-break" numbers for these industries yet they are reported.

Alot of these companies are publicly traded, or subsidiaries of publicly traded companies, so shareholders have a good argument to demand these numbers. But beyond that, the industry media should be demanding these numbers so that they can be more than just propogators of press releases from studios.
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Posted: May 28th 2009 10:39AM wjowski said

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More like a testament to the power of free shit.

Posted: May 28th 2009 11:05AM Firebreak said

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I love it when the WoW fanboys come out to play. I love it that Free Realms is doing well and I hope it continues to do well, I would love to play it with my son when he is old enough. I don't think that this or any game can be a WoW killer as the only thing that can kill WoW is blizzard. However this game has potential to post some really impressive numbers. It is hitting an age range that is not over saturated and is hitting it hard. Unless SOE does something dumb then I expect to see this game to be very impressive.

Posted: May 28th 2009 11:10AM arkhangel78 said

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I actually cancelled all my other MMOs and play Free Realms strictly now. With only a few hours throughout the week and a little more time on the weekends, it's a perfect game to hold my attention. The minigames and little things about the game can occupy the amount of time I have available for it. I can't sit in WoW for hours on end raiding and running dungeons. So Free Realms works for me.

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