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Reader Comments (4)

Posted: May 28th 2009 6:43PM (Unverified) said

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this issue is odd i understand that issue I14 was big (although with all the bugs it hard to use) but this almost seems like a after though like they where going to put it in I14 for ran out of time?
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Posted: May 28th 2009 6:54PM Haggs said

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They wanted a quick issue to come out around the 5 year anniversary. So this is pretty much whatever content was ready to go into an Issue.
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Posted: May 28th 2009 7:31PM (Unverified) said

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The CoH issues seem to be getting more and more anemic, and "Issue" (I use the word lightly here) 15 seems like little more than a minor patch. A new task force is nice I guess, but since several hundred thousand mission chains have been created since issue 14 came out, ONE taskforce (even if much better than the AE garbage) doesn't sound like much content to me.

Issue 14 didn't amount to much other than Architect, which was itself a holdover from issue 13. The Mission Architect is nice and all, but more limited than I would have liked and thus only mildly amusing unless you're a farmer.

My only hope is that the reason the issues this year have been so lackluster is because their team is focusing on pushing Rogue Isles into beta and we might actually see the xpac sooner rather than later.
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Posted: May 28th 2009 8:23PM (Unverified) said

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I agree outside of the architect not too much new stuff lately. I'm really hoping Rogue has ALOT of new stuff, particularly new powers,weapon types for all hand held weaps , and maybe even a new archetype or 2. That would be pretty exciting stuff.
Also they made us do a survey years ago about what type of world would we like to see added with choices like underwater, space, jungles.They were supposed to choose 2.Damned if we ever saw any!
Add some of that please.
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