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Posted: May 22nd 2009 2:11PM (Unverified) said

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8 days later... While I understand that it may take a day or two more to write about the updates here 8 days seems a bit... too much. Apart from that the update was mildly hilarious. My favorite update was the one to Illusionary Weaponry, honestly what were they thinking? That making it 5 energy would somehow make it good? It does bad damage, is susceptible to the overly common enchantment removal, it makes you unable to use +damage skills or inflict deep wound or such, it's a close combat skill revolving around doing damage for a profession revolving around ranged shutdown through hexes. Making it cost 5 energy didn't solve any problem, it was just another of those skill updates that make you wonder if the people "balancing" the game do the updates when they are high or if they are just completely oblivious to what balance is...

A lot of fun nerfs such as the one to Aegis and SoH that effectively just are attempts to remove skills from the game to make balancing easier. Pretty sad that there were no major updates to bad skills but I suppose the balancers already got too much a problem trying keep the game "balanced"...
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