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Reader Comments (62)

Posted: May 24th 2009 12:31PM (Unverified) said

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Exactly. Who wants to wait for a tank and healer to fight some boss when you're all ready to do it yourself?
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Posted: May 21st 2009 8:55AM Pingles said

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I am a solo MMO player and tried a few times to go back to old-school single-player RPGs with no luck. As much as I despise the player-base in MMOs I just seem to NEED to see them all running around interacting with the same world. Weird.

Posted: May 21st 2009 6:18PM nachoes said

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You just have to find a good game. I recently took a break from all MMOs and started playing Baldur's Gate 2, then Neverwinter Nights, and finally Neverwinter Nights 2 (plus addons).
It feels weird to be playing an RPG and not having other players around. After some time though I actually enjoyed being "offline" :)

Posted: May 21st 2009 9:17AM Halldorr said

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Dragon Warrior was my first entry into the RPG world as well (was 12) and never looked back. I stumbled across Ultima Online and it forever changed the way I looked at games. There was a small lull in MMOs for me and I played games like Neverwinter Nights and Dungeon Siege (as well as Diablo 1 and 2 and Starcraft).

A friend bugged me to try City of Heroes and I was hooked into MMOs again and I haven't looked back since. Going from CoH to WoW and trying other MMOs in between (AOC, WAR, LOTRO, EVE). I think it's just the fact that there are others playing and it's not just NPCs around that really hooks me.

Posted: May 21st 2009 9:40AM (Unverified) said

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I don't usually play single-player RPGs on PC, but then I never really did much. I've also never been a huge console freak - usually have a Nintendo and a handheld (so yah, have Wii and DS right now) and I still play RPGs on them. I guess I play MMO for community and group challenges, but single-player RPGs for story and characterization. If an MMO could succeed in creating those along with the community, maybe I'd be truly hooked.

Posted: May 21st 2009 9:44AM (Unverified) said

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I've gone so far as to write for a certain fairly prominent MMO blog in the Joystiq network (wink wink) and I've had no problem going back to single player affairs. The only exception is JRPGs, which I seem to have lost the taste for with age.

Posted: May 21st 2009 9:56AM (Unverified) said

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Ofcourse i can go back to single player RPG's, because at the moment MMO's suck.

Posted: May 21st 2009 10:01AM (Unverified) said

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I am having a hard time settling back into single player.

Picked up guildwars to give it a whim. But it is slowly driving me insane because it is feeling more like a Single player game at the moment than a MMORG leveling up alone is just so not for me anymore :<

I need the occasional human partner to do the quest with. To share the victory of finishing a quest or to laugh with when being over swarmed and killed.

Posted: May 21st 2009 10:12AM (Unverified) said

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Now this I do feel, but only when I'm playing an MMO (happens in FreeRealms b/c of no genchat and LotrO mid-zones). However, I think that's because part of why I'm playing that genre is to be with other people. When I sit down to play an RPG, I have no such expectation so am not disappointed.
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Posted: May 21st 2009 10:16AM (Unverified) said

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First, let's not pretend that MMOs have any real element of storytelling. I hate when people call them MMORPGs. No one roleplays, or at least not enough people to call them that. At least in single player games, everyone is referring to you as the character you're playing, even if they are all computer controlled.

As for the storytelling component, are you telling me you thought Mass Effect was a waste of time? You gotta be KIDDING me. I'll guarantee you that the dialogue you have with those fake people is way better than most of the people running around in any MMO you're playing (barring comparisons between Cyber and Liara, of course)

I just picked up a game Mount & Blade. Not the best game ever, but if a decent development company put together better controls and deeper tactical gameplay I would definitely endorse it. As it is now, I endure the weaker parts of that game because there's just something about changing a world and taking it for your own that appeals to me.

I play Ultima 6, 7 and SI repeatedly, and there's a reason people still play the original Fallouts 1 and 2. They were great character building experiences, but more importantly they let you change your environment. The ability to tell compelling story and a player's ability to effect it or at least drive it to it's conclusion things that MMOs just can't provide.

Posted: May 21st 2009 10:31AM (Unverified) said

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I really enjoy an MMO when I am with a group of friends, WoW had us all for a while but now that I am usually on my own I am finding MMOs to be a bit too grindy and am finding more enjoyment in the superior story and detail of the many single player and smaller online titles (CoD4, TF2, Fallout 3 and so on)

Posted: May 21st 2009 10:43AM (Unverified) said

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I can't play other games besides MMOs. Like others guys said It feels like you are wasting your time. The last single player game that i finished and after meet MMOs (wasn't a rpg) is hl2. yay!! that game rocks.

Posted: May 21st 2009 10:44AM (Unverified) said

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Chrono Trigger FTW!

Posted: May 21st 2009 10:55AM (Unverified) said

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I tend to solo MMOGs anyway, so the main reason I switch to a single-player RPG is mostly one of nostalgia.
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Posted: May 21st 2009 10:45AM elocke said

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I like BOTH single player and MMORPG's. If it's an RPG, I'm all for it. My problem is the LACK of single player rpgs lately. That does seem to be turning around here in the next year, with FFXIII coming out and Dragon Age, but I want more to be honest.

Also on the topic of storyline, yes FFXI was the penultimate MMORPG that got this right. Although I like how LOTRO does it too, even though we KNOW the story there, heheh. Funny, that the newer hyped in development mmo's are touting storylines as their driving force. I point to Star Wars The Old Republic as an example. This is a good thing, but why has it taken game companies this long to realize this?

Just as an aside, one of the reasons I can't stomach playing EQ or EQ2 is the HUGE lack of story. I know, I know alot of you say but the lore for EQ is HUGE. That isn't story, that's just backstory. Give me evolving, changing storylines/arc/plots that my character is a part of. That's all we want.

Posted: May 21st 2009 10:47AM (Unverified) said

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Most MMORPGs on the market right now feel like watered down Single player RPGs. A lot of them tend to lack in the story department opting for the "you create your own story" defense instead. I'm not saying the "virtual world" concept is less entertaining than the "interactive film" concept, but it should be recognized that they not the same genre and therefore can't really be compared in the way this story tries to.

Posted: May 21st 2009 11:14AM Crsh said

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I'm personally having a very hard time re-adapting to single-player games after playing MMOs for so long (been roughly 7 years now); the odd thing is probably that I'm not a super social guy when in-game, I like the collaboration, but despise the occasional guild/group drama and petty fights, I'm even guildless (by choice) most of the time.

That said, there's always that form of on-going chatter that I find comforting, something that I immediately miss when I try to get back into Oblivion (for example). In short, my reaction to single-player games tends to be "gah, this is so blippin' boring".

Posted: May 21st 2009 11:49AM Justpotatoes said

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I often go back to single player games, like Mass Effect, KOTOR, or Oblivion, more so lately since I seem to be in a bit of an MMO rut. I don't get as invested in my characters as I used to before spending so much time with MMOs though. The "epicness" of the achievements, like finding out you're the Nerevarine in Morrowind, is lessened a bit, because there aren't other players to appreciate the accomplishment. But maybe I just need to detox from the MMO mindset.

I also tend to go through phases where I MUD a lot, which helps my MMO malaise, but still has the multi-player element.

Posted: May 21st 2009 12:04PM Cendres said

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I used to feel like Brooke when I started playing FFXI, I just couldn't go back to single player games for about 2 years for the exact same reasons. But now I enjoy both mmo and single player games, I find that games that have an intense story and character development really engrosses me and I don't even miss other people. Games like Mass Effect, Neverwinter, Oblivion and Fallout 3 are all examples where I can lose myself in for a week or so no problem.

Posted: May 21st 2009 12:55PM (Unverified) said

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It depends on the single player rpg obviously but i have seen a decline in my enjoyment of them. Being a FFXI player i really disliked FFXII because it took a lot of features from FFXI and removed the online component. FFXI is all about making a good party and each person fulfilling their job for whatever situation you face. FFXII took that same idea but replaced all the components which other player characters would do with AI and the Gambit system. I'm sure many people found it fun but to me it just felt like devolution from FFXI.

However, when it comes to playing an rpg for a story i usually prefer the single player ones. Many friends of mine have said Oblivion is simply an mmo without online component - but the story and the amazing living world makes it a great game. I'm not of fan of role playing servers on mmos because i find them less practical. I'd rather use the chat channels to discuss important things about the game not to play out my "role" so i never really get immersed into the story of an mmo as much as i would say with Oblivion, Fallout, or Mass Effect. (all amazing games btw!!)

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