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Reader Comments (62)

Posted: May 21st 2009 8:11AM TheJackman said

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You can go back to single rpg games if you find a good one, however Dragon Warrior still got the same monster grapics :D

Posted: May 21st 2009 8:13AM (Unverified) said

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I still love single-player RPGs. They offer something MMOs don't have -- deep, interesting stories. Mind you, good RPGs are few and far between, so I spend more time in MMOs.

I do know what you mean about "wasting time" though. With an MMO, your character feels like you are working on something you will have for a long time. Single-player games are something you play through once or twice, and then it's done and you have nothing to show for it.

Posted: May 21st 2009 9:12AM (Unverified) said

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That's kinda funny, I would say the amount of good MMORPG's are few and far between so I tend to play more Single Player/CO-OP ones these days.

Then again I was a WoW-addict until quite recently.

My only reason for staying in MMO's is the friends you make, or the "community" as some like to say. But quite honestly, I can talk with my friends without paying a monthly fee for a graphical avatar..

..Until I get stuck in it again, of course.


As for the main article, on the point of "feels like I'm wasting time" in Single Player games, I kind of had that a few times as well, especially with games I had already played already. I think you've just gotten really used to actually interact with other people and perhaps, compare your conquests with other players which makes it feel like a pointless task to play a single-player game.
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Posted: May 21st 2009 8:15AM (Unverified) said

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Yes i just did, it is a waste - because you will never get bored of a mmo, but u can get bored and tired of a single player game, wich means, you will have more time for real life.

Posted: May 21st 2009 9:17AM (Unverified) said

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..wait what?

I'm trying to follow your argument, but I just can't help feeling that was quite a good troll attempt.. but then again, perhaps not.
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Posted: May 28th 2009 7:27AM kiaria said

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He's saying, yes he did go back to single-player RPGs and because they're easier to get sick of (because they have a finish line, I presume) you can have a real life, instead of an immersive MMO where you end up with no life because you do nothing but play it. I think =)
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Posted: May 21st 2009 8:15AM Oneiromancer said

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Yes, it's easy for me. Basing off of your three C's, I like the community of MMOs, but I don't care much about the collaboration and competition. I never PVP, and although I usually join a guild and enjoy talking and grouping with my guildmates, it's never quite as much fun to me as exploring a whole new world on my own, and being the hero of the story (instead of one of 5, 10, or 25 heroes, to use WoW numbers).

So yes, I still play single player RPGs, although not as much as before I started playing MMOs. I do need to get back to some games on my stack though...once I get my LOTRO character up to max level and bored, I'll be ready to move back to the light side. I guess I should note that I always preferred PC RPGs like Ultima and Might and Magic, and even action RPGs like Diablo, to console RPGs like Final Fantasy.

Posted: May 21st 2009 8:19AM (Unverified) said

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I feel the same as derella, storyline. The closest I've ever been to feeling a gripping cinematic storyline 'Ala a single-player RPG was FFXI and PSU. Yet, it's also a nice time waster. It gives me a sense of accomplishment, cause I can actually "finish" a S-RPG where as a MMO seems to never end. I see them as a the new movie format, or tv series.

It's nice to play a good S-RPG in spirts, like i'm currently finishing up DQVIII (behind on my log), i'm playing it like they were chapters in a book. With each new town, I take a break and go back to my mmo. If there's server down time or even, (grinding) in some of the mmos to break i play a S-RPG on my other monitor or PSP/DS.

Posted: May 21st 2009 8:21AM (Unverified) said

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Yes.

Single player RPGs usually have better graphics, far better stories and much high production values across the board. And one of the real keys for me; voice acting.

When we get Mass Effect style voice acting in an MMO then, yes, it's time to start forgetting about single player. Right now no MMO has ever immersed me in the game; I'm very away I'm playing a game with few, if any, consequences to death or any real interest in the world I’m “living” in.

To use the Mass Effect example, because of the incredible quality of the game and the personal feeling you get from characters, especially yourself, having a voice I actually feel involved. I actually feel something when I die – even though you just reload from a save. In an MMO it’s not even that, you just sort of get back up with only slight inconvenience (mainstream MMOs).

No MMO has story telling or involvement on the level of some single player games. The Witcher? Mass Effect? Baldurs Gate? Knight of the Old Republic? The Last Remnant? Fallout? Planescape? Eldar Scrolls? Hell, even Force Unleashed got me feeling more things than any MMO and that’s barely an RPG, if at all.

MMOs have got a lot to learn from good old RPGs. A lot.

Posted: May 21st 2009 8:23AM (Unverified) said

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All I can say is that my single-player RPG life has stopped since I started the MMO thing. So, I would say it is difficult, at best. I keep looking for a good single player RPG but have yet to find one that I play which does not leave me thinking about an advancement I could have made in the current MMO. I have taken a couple 3-6 month breaks from MMOs and then I do single player but its hard to do both at the same time...for me.

Posted: May 21st 2009 8:30AM (Unverified) said

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Yes.

Posted: May 21st 2009 8:35AM (Unverified) said

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I despise having to deal with 95% of the people I encounter in MMO's, so I actually enjoy solo-RPGs more.

Ignoring your real friends and family who are playing with you on an MMO, everyone else, guildmates included, are just instruments used by the setting to enrich the gameworld. They're there to provide you intelligent PvP opponents to fight, or dynamic non-programmed conversation, or to act as nameless resources to obtain materials or drops, or to maintain the game economy, all so that the game itself doesn't have to include such elements in its basic code.

Beyond such parameters, other players are annoyances at best and frustrating obstacles at worst. If they can make a "solo" RPG in the vein of KOTOR or Final Fantasy or Oblivion with an OPTION for multiplayer participation in the primary storyline, that would be great.

Posted: May 21st 2009 8:42AM Tom in VA said

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Heh, Woerlan, sounds like you should give Guild Wars a try, if you haven't already. :)
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Posted: May 21st 2009 8:46AM DeusInnomen said

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Can you expand upon your Guild Wars comment, Tom?
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Posted: May 24th 2009 12:20PM (Unverified) said

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I agree. The 3 C's that the writer mentions are the very things I hate about mmorpgs, and consequently the reasons I cancelled my WoW account recently.

I play mmorpgs because of the amount of content in them... but I can't stand having to depend on other people in a group to play well or at the very least just not irritate me with l33t speak or gear-whoring or what have you. I still play and buy lots of console rpgs (among other games) because again the stories are much more engrossing and the battles are usually more interesting, not to mention the production values are infinitely better. And I don't have to sit in an office chair to play them :). As far as competition goes, I can play as well as I want but it seems that unless I decide to consistently "invest" 10+ hours a day on getting a fully epic gear set like other people who pvp like crazy, I'm not going to get even close to winning.

I guess that's the thing...endgame content on consoles are available to EVERYONE, not just to people who play a dozen hours a day while forsaking a real life, and not just to people who are "outgoing" enough to get another 24-53 people together and somehow organized enough to win after 4 hours of raiding.

Maybe this will be considered QQing (as any negative comments about anything on these sites are) but that's why I'm done paying for these games and just sticking to free ones that I won't care if I play an hour a day or an hour a month.
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Posted: May 21st 2009 8:41AM Tom in VA said

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I would if I could find a good one. Dragon Age (on the horizon) holds some promise, but it's not due out till this fall.

On the whole, I prefer single-player RPGs with an interesting story that are party-based. Sadly, there are not too many of those around.

Guild Wars offered a nice blend of a single-player RPG with an occasional multiplayer element. Unfortunately, Guild Wars is now completely sucked dry of content, with nothing new on the horizon (for Guild Wars 1, anyway).

STO sounds, of all the new MMOs coming out, like it holds the most promise for a single-player, party-based RPG-type experience with the bonuses that come with an online multiplayer option (i.e., player-driven economy, the option to group up with others occasionally, and so on).

Posted: May 21st 2009 8:48AM DeusInnomen said

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Maybe I'll have to give GW another try then. I'm playing a month of CoH right now to see how much it changed over the past 2.5 years, but I know soon enough that'll get shelved for a bit. (I rotate my games, it's how I manage my attention span.)
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Posted: May 21st 2009 9:29AM dudemanjac said

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Holy Cow! Thought thta was just me. I find myself a lot pickier now with my solo gaming. It took Mass Effect to finally get me into a solo experience that I could enjoy.

Posted: May 21st 2009 8:48AM (Unverified) said

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I feel more or less the same. After discovering MMOs some 6-7 years ago, single player games feel shallow in comparison. Theres something about playing in a game world full of others that makes the experience feel richer and more worthwhile.

I think its mainly that online games feel more alive, and we all surely aspire to be part of worlds like that, as opposed to stagnant ones.

That said, I still do play the odd single player rpg. They tend to be old ones that I've played in the past and loved, though, like KOTOR. Usually though, if I'm not playing an MMO, I tend to play something simple which requires less concentration, like a simple puzzle or sports game.

Posted: May 21st 2009 8:48AM archipelagos said

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Yes, easily.

There's a whole host of reasons but an important one is that there's no one else to ruin your experience: can you imagine how irritating it would have been in FF7 to run through the highly atmospheric city of Midgar only to encounter people running around calling everyone retards and being openly racist and offensive? Or reaching the ultimate showdown with Sephiroth and having to wait around for hours because you need a healer and several tanks to do the job?

Solo-RPGs serve an extremely important function in that it's YOUR experience and YOUR actions that matter the most, MMO's simply can't offer that level of control.

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