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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (4)
Posted: May 15th 2009 11:53AM Jhaer said
Good for them. 1 million people creating an account is great, but I'd like to wait and see it tempered with a metric that matters more, either subscriptions and station cash sales, or "regular players" where you have to throw out the people who only log in once or who haven't logged in in a while and are not paying.
Posted: May 15th 2009 12:17PM (Unverified) said
Erm so.. where exactly are Sony proclaiming 'success'?
And how would you know what on earth Sony's definition of it is?
All they're saying is 'we got 1m registered'.
Over-react and jump to conclusion much?
Posted: May 15th 2009 12:34PM (Unverified) said
2) Jason was not responding to Sony's announcement, he was commenting on this post at Massively. They aren't JUST saying "we got 1m registered," they are saying that it is an "exciting landmark achievement!"
3) I don't think he's overreacting or jumping to conclusions, he just stated a pretty valid opinion and a neutral manner.
Posted: May 15th 2009 3:34PM Jhaer said
Sorry for being a realist, Amana, but its my nature. At the moment, SOE has spent a ton of money developing this game, and advertising this game, and I wish them all the best. I really do. (To be snarky, a casual free-ish game like this will help make the MMOs I prefer better by not having to cater to the people who prefer FreeRealms.) But 1 million accounts, while a milestone, is not "money in the bank". Right now, all they can really claim is that in 18 days over 1 million people gave them a try, and that is awesome. But like Second Life, if 90% of those people never drop a single dollar into their bucket. Remember, Age of Conan sold, what, 700k boxes? How many are still playing? Warhammer did something similar.
I'm still (eagerly) awaiting a better metric. How many of that 1 million liked enough of what they saw to drop $5 on a month of subscription?