| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (4)

Posted: May 15th 2009 11:53AM Jhaer said

  • 2 hearts
  • Report
I hate to be a naysayer.... nay, I actually quite like it sometimes... but anyway, as has been said, they could have eleventy billion accounts and still be a failure if not enough people pay. It is similar to the numbers that Second Life likes to throw out about their residents.

Good for them. 1 million people creating an account is great, but I'd like to wait and see it tempered with a metric that matters more, either subscriptions and station cash sales, or "regular players" where you have to throw out the people who only log in once or who haven't logged in in a while and are not paying.
Reply

Posted: May 15th 2009 12:17PM (Unverified) said

  • 2 hearts
  • Report
Goodness :-o
Erm so.. where exactly are Sony proclaiming 'success'?
And how would you know what on earth Sony's definition of it is?

All they're saying is 'we got 1m registered'.

Over-react and jump to conclusion much?
Reply

Posted: May 15th 2009 12:34PM (Unverified) said

  • 1 heart
  • Report
1) Jason never said Sony was proclaiming success (not sure why you put that in quotation marks)

2) Jason was not responding to Sony's announcement, he was commenting on this post at Massively. They aren't JUST saying "we got 1m registered," they are saying that it is an "exciting landmark achievement!"

3) I don't think he's overreacting or jumping to conclusions, he just stated a pretty valid opinion and a neutral manner.
Reply

Posted: May 15th 2009 3:34PM Jhaer said

  • 2.5 hearts
  • Report
Thanks, trob0.

Sorry for being a realist, Amana, but its my nature. At the moment, SOE has spent a ton of money developing this game, and advertising this game, and I wish them all the best. I really do. (To be snarky, a casual free-ish game like this will help make the MMOs I prefer better by not having to cater to the people who prefer FreeRealms.) But 1 million accounts, while a milestone, is not "money in the bank". Right now, all they can really claim is that in 18 days over 1 million people gave them a try, and that is awesome. But like Second Life, if 90% of those people never drop a single dollar into their bucket. Remember, Age of Conan sold, what, 700k boxes? How many are still playing? Warhammer did something similar.

I'm still (eagerly) awaiting a better metric. How many of that 1 million liked enough of what they saw to drop $5 on a month of subscription?
Reply

Massively Speaking Podcast

Massively Speaking Episode 185: Bree-to-play

Latest episode: Tuesday, February 7th, 2012

Engadget

Joystiq

WoW

TUAW