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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (3)
Posted: May 11th 2009 1:53PM Daegalus said
I've been working on my own mmo solo, similar to what Love's author is trying to accomplish, but more traditional mmo style. HeroEngine would cut my time to make this in half. Ive started this a year ago, and tis probably gonna take me 6 more years if not more to write this entirely. Ill probably get help along the way,but a very huge chunk of it will be solo.
So while I understand they need to focus on the big names and such, some of the greatest games come out of smaller studios and indie developers. So excluding them is, in my opinion, a bad choice. Hopefully HeroEngine Lite is really in their plans. Some good examples were Blizzard and Mythic. Both started out small, but with great ideas, now they are often talked about names, be it good or bad. Maybe I'll just use Love's Verse game building tools that he released. Then again, I plan to make my mmo truely cross platform, including full Linux support. So I might just have to write my own HeroEngine.
Here's to hopefully seeing my MMO on here someday :P.
Posted: May 11th 2009 3:15PM MrGutts said
The engine itself on paper sounds great, but I wanna see how it holds up to 3 to 5 thousands players running around does to it.. I think ToR is the only company going to be able to put that to the test as a first for the engine.
Posted: Jun 13th 2009 12:28AM (Unverified) said