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Posted: May 6th 2009 12:02PM icicles said

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Makes so much sense, was ever a technical artifice, although I do fear it has the potential to diminish and further the decline in that feeling of community.

Some of my best MMO memories date back to the original Everquest, where lack of instancing, coupled with the likes of very long spawn times for epic quest monsters, resulted in players and guilds across some servers/shards creating community run mechanisms to arbitrate and co-operate or vice versa (the mob rotations and "who's next in line for Ragefire" queues of Morell-Thule were truly amazing, great work Mallo et al).

I'm not advocating a return to those mechanics (ok, so part of me would love it), just an old man musing :)
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