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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: May 6th 2009 8:53AM (Unverified) said
I think bounties are the first step towards "accommodating" griefers and gankers into gameplay. Using NPCs to hound them, must in the way GTA does, is a great step forward. Sending out progressively stronger NPCs, just as GTA does, is a way to further curb extreme ganking habits, though I'd suggest a much longer warm up and cool down time that a console game, in keeping with the pace of the MMO.
I've always dreamed of turning gankers against each other. If there were some psychological reward for them attacking others with similar kill counts, that'd be awesome. Any shrewd manipulation should point that way. If you can make other gankers seem like marks for a griefer, you've got gold, I say. Gold.