Who here plays EverQuest? Come on, hands up. Well, you're a lucky bunch as dev Clint Worley has announced on the game's official blog that a new rule set server is incoming. The type of server was chosen via player vote and Worley is keen to impress upon players that they do listen to what is being said and act upon it.
One of Everquest's most interesting aspects is the different types of servers, some are set to a specific era, pre-expansions or world events, others allow you to skip levels and some even have permanent death. Characters can choose how they want to play, not just a specific style like PvP or RP but also allows for much more freedom.
Worley, who is moving on to pastures new, announced in his final blog post that, as a result of a player poll, the new server would have a ruleset of 51/50. This means all characters will start at level 51 with 50 Achievement Ability points. There's no date on when the server will go live or on any restrictions regarding transfers but all is sure to be revealed in good time.
Reader Comments (9)
Posted: May 4th 2009 12:24PM (Unverified) said
Lol, I thought it was going to be a "crazy" server, cause in California 5150 under the Welfare Code is the statute for involuntary psychiatric hold and has been co-opted by pop culture to just mean "crazy."
Reply
Posted: May 4th 2009 2:45PM Valdin said
So much misinformation in such a small place. Boggling that this author couldn't read and the copy/paste some information. First, it's a 51/50 server ... so level 51 with 50 AAs. Slight difference, but important.
Also when the author states, "... types of servers, some are set to a specific era, pre-expansions or world events, others allow you to skip levels and some even have permanent death," it is obvious that there has been no research into what servers are available in EQ. There have been PvP servers, RP preferred, progression (unlock the expansions by completing events) and "standard" EQ servers. None of the various permutations that the author is fantasizing about exist. I would dearly love to see a comment from the author relating where these other servers have been found ... and their names.
Reply
Also when the author states, "... types of servers, some are set to a specific era, pre-expansions or world events, others allow you to skip levels and some even have permanent death," it is obvious that there has been no research into what servers are available in EQ. There have been PvP servers, RP preferred, progression (unlock the expansions by completing events) and "standard" EQ servers. None of the various permutations that the author is fantasizing about exist. I would dearly love to see a comment from the author relating where these other servers have been found ... and their names.
Posted: May 17th 2009 1:34PM (Unverified) said
you are an idiot.. all of these servers HAVE been in place, in the PAST... read more carefully next time.. i personally remember playing on all of the "different" kind of servers listed.
Reply
Posted: May 4th 2009 6:33PM Tipa said
EQ had a permadeath server as a limited-time event. It's mentioned in the Wikipedia article, which is likely where the author skimmed all the EQ background information.
What's really sad is that the author didn't check the forums or EQ blogs to discover the real controversy surrounding the decision.
Worley's odd phrasing underscored that the folks at SOE deliberately excluded the input of ex-players who might return for certain kinds of servers. There was also a fair amount of controversy on how a new progression server -- one of the choices -- would improve upon the play of the previous two progression servers.
There is so much that could have been written about this decision and what it means for SOE (EQ was, pre-Free Realms, SOE's most popular MMO, even above EQ2, from what I understand). It could have linked back to last summer's Living Legacy event and the player feedback from the previous two progression servers, or what it means for SOE to introduce the first new non-transfer standard rules server since *2003*, but -- we got this instead. A couple of lightly rewritten paragraphs from a dev's blog, an out-of-context line from the Wikipedia entry, and an article from someone with no more love for EverQuest than for the latest Korean F2P import.
Reply
What's really sad is that the author didn't check the forums or EQ blogs to discover the real controversy surrounding the decision.
Worley's odd phrasing underscored that the folks at SOE deliberately excluded the input of ex-players who might return for certain kinds of servers. There was also a fair amount of controversy on how a new progression server -- one of the choices -- would improve upon the play of the previous two progression servers.
There is so much that could have been written about this decision and what it means for SOE (EQ was, pre-Free Realms, SOE's most popular MMO, even above EQ2, from what I understand). It could have linked back to last summer's Living Legacy event and the player feedback from the previous two progression servers, or what it means for SOE to introduce the first new non-transfer standard rules server since *2003*, but -- we got this instead. A couple of lightly rewritten paragraphs from a dev's blog, an out-of-context line from the Wikipedia entry, and an article from someone with no more love for EverQuest than for the latest Korean F2P import.
Posted: May 17th 2009 2:26PM Valdin said
oh, my bad, the 2 month long Discord server ... yeah.
As there were supposed to be some high and mighty _something_ for the 'winners' of that PvP event ... does anyone know the names of who won? or what it was that they won? No? Me either, so it doubtless was really impressive.
Also, to the first respondent, ad hominem attacks are about as juvenile as it gets. Attack the text, debate what is said, leave personal attacks at home.
Reply
As there were supposed to be some high and mighty _something_ for the 'winners' of that PvP event ... does anyone know the names of who won? or what it was that they won? No? Me either, so it doubtless was really impressive.
Also, to the first respondent, ad hominem attacks are about as juvenile as it gets. Attack the text, debate what is said, leave personal attacks at home.
Posted: May 21st 2009 2:01PM (Unverified) said
wowwwwwww it's grat i like it i hope everyone likes your post dear thanx for this information
Something that everybody seems to forget is that you just need to look back at history and you will so that it has all been done before. Look at EverQuest, it is still going strong with the same game play from the past. Does anybody think that it really matters.
=====================
Brock Lesner
==================
EQ2 Plat-EQ2 Plat
Reply
Something that everybody seems to forget is that you just need to look back at history and you will so that it has all been done before. Look at EverQuest, it is still going strong with the same game play from the past. Does anybody think that it really matters.
=====================
Brock Lesner
==================
EQ2 Plat-EQ2 Plat
Sorry, you must be logged in to leave a comment.
Featured Stories
The most popular posts
in the last 7 days
- WoW loses another 100,000 subscribers 113 comments
- The Daily Grind: What's the highest sub fee you'd pay? 85 comments
- The Daily Grind: Are you currently on hiatus from MMOs? 68 comments
- Earthrise shutting down today 63 comments
- Star Trek Online unpacks Cardassian mystery boxes 57 comments









