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Posted: Apr 29th 2009 1:53PM (Unverified) said

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Love will have multiple servers, and comparatively, most modern MMOs don't allow for much more than 200 players in a single instance anyways.

The reason this is news, is because there are plenty of antagonists that believe, or would have you believe, that you can't create an MMO without millions of dollars and a warehouse full of programmers. These guys aren't just indie, they're an exception to what some publishers would like to consider an established rule. I mean, if anyone could make an MMO, where would that leave the big companies who want to hoard the market share?

Indie cred matters because it's commendable. It's a testament to what a single person or team of people can do with vision, inspiration and hard work. It's an example about how if you want to create something, you can do it yourself without the need for riches or commercial motive.

The guy making Love isn't out to win your approval. He's out to make his own thing. And those of us following his project respect him for that.

And if his game turns out to be fun, then hell, what have you lost from this?
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