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Reader Comments (22)

Posted: Apr 28th 2009 8:21AM (Unverified) said

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I too have many fond memories, but one of the stand-out moments for me was playing as part of an eight man all radiation defender team and going through missions like a hot knife through butter. I later joined an all rad SG and had many such moments.

Posted: Apr 28th 2009 8:54AM (Unverified) said

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I remember way back in year one before ED I and two others finished off Jurassik one evening. We had had a full team to take him on but one by one we lost folks until the last mission it was just us three. Tank, dark healer and a blaster and 30 minutes later he was down.

I remember the first Rikti raid and the air raid sirens going off as I came out of a mission and saw the darkened skies.

I remember Ravenlore's awesome videos and the Dancing gun.

I remember being on a team with a rad rad defender who was drunk in real life and successfully tanked us through a Rikti Task Force. I don't know how either but they did.

I remember some great supergroups but none as great as Angry Angels. :P


Posted: Apr 28th 2009 8:58AM (Unverified) said

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Rounding up the 5th in Bricks, boxing them in and laying down the boom.
The first time I jumped off a building and got vertigo, I had to go back and to do it again and again.
Picking 4 travel powers because I could.
Powerleveling a bunch of rads at an attempted run on hammy, (this was well before hammy was defeated and a regular gathering)
Good times, good times...

Posted: Apr 28th 2009 9:02AM (Unverified) said

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My favourite memory of CoX isn't anything special, but it's something that made me smile and is still probably my favourite thought about the game. It was when my Scrapper got her travel power, flight, at level 14.

The freedom that the flight power gave for exploration, and at such an early stage of the game too, led to me spending many hours just zooming around the tops of buildings in Paragon City...

Posted: Apr 28th 2009 9:22AM (Unverified) said

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My first RWZ TF.

It was my fav task force. The first time I ran it, was at it's release, and I was playing on my TA/A Def. A class that is conciderably underapreciated.

I'll be dusting him off this week to go back and play some missions, as well as check out some of the other missions created.

Posted: Apr 28th 2009 9:28AM (Unverified) said

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My fondest memory about CoH was leaving CoH for a game who's developers released new content regularly.

Posted: Apr 28th 2009 9:49AM (Unverified) said

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LOL wut? Are you high? They are on issue 14 ...
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Posted: Apr 28th 2009 9:56AM Phone Guy said

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CoH has released close to 3 free expansions per year. No other game can boast that much free content. If you want to insult the game, why don't you actually post what your true gripe was.

OT

I had allot of good moments in CoH over the years. Street Sweeping in Perez Park trying to explain on Team speak how to get out of the center. The first time I spotted Lusca and promptly got splatted. Or being level 10 in Steel Canyon and seeing the Malta Hercules for the first time strolling through looking to ambush a higher level player. CoH is a good game and they have come a long way since ED.
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Posted: Apr 28th 2009 9:36AM (Unverified) said

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First time I saw Lusca (definitely a WTF?!? moment) and the Ghost Ship.

Exploring Terra Volta with my Super Speed Defender, long before temporary travel powers were introduced. Trying to get to the reactor in TV is the closest thing to hell for a toon without a vertical travel power.

First time I entered the Shadow Shard to run the Faathim the Kind Task Force with my first Supergroup, none of which play the game anymore. =(

Every time I enter Boomtown I'm reminded of a screenshot I took way back when of my previously mentioned Defender working out alongside the Council.

Taking my time to enjoy the game on my first 50 (383 hours) and experiencing nearly everything there was to offer pre-ED in the process.

Posted: Apr 28th 2009 9:46AM (Unverified) said

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I'm actually quite saddened by this, but I've cancelled my sub to CoH. For some reason - and try as I might to work out a way to fix it - it's become unplayable on my machine since the previous Issue to Architect.

I handle LOTRO with a solid 50-60 FPS most times. I was even able to get AoC playable at launch. But for whatever reason, CoH chugs along and no amount of option tweaking has been able to fix it, so last night I took the plunge and cancelled my sub. A shame, as I enjoyed the game, but I can't justify paying to not play it.

Posted: Apr 28th 2009 8:23PM (Unverified) said

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Out of curiosity, where were you having the lag? The MA buildings are 'real' - people really are inside them - which has led to a lot of lag in some areas as everyone piles in. (I'd imagine you wouldn't have the problem in missions, then, though.)
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Posted: Apr 28th 2009 10:49AM (Unverified) said

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One of the times that sticks out in my mind the most was when I was running a mission at above L45 or so. It was in Kings Row, in that building just to the right of the PPD station. I was running my En/En blaster solo, and this was back when blasters had to be very careful to not faceplant.

Anyway, I come out of the mission and start to fly towards the tram station, and there's a HUGE ambush coming for me. Also unlucky for me, there were a group of players up on a roof just next to the ambush waiting for a WinterLord spawn (yes, it was THAT long ago). The ambush of L45ish Carnies starts to go towards them, so I had to grab the aggro, and get them ALL to attack me. And it wasn't a small group, either. As I recall, there were at least 4 LTs, and quite possibly a boss or two. I knew there was nothing I could do to stay up, but I had to get them away from the WL babies.

So, I'm fighting all of these carnies, eating all my candy just to stay up, and some of the WL babies come over to try to help, and about 3 of them get splatted in a single attack from an Illusionist. I eventually succumb to all of the attacks, but it made me feel somewhat heroic trying to actually save people, instead of just leaving the area.

And, yes, I did come back and clean up my ambush.

Posted: Apr 28th 2009 3:37PM mysecretid said

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This is a great story, Fnord. My friends and I have talked about the same thing -- how CoH not only inspires heroism, but it actually rewards it as well. The fact that some of the lowbies you mentioned tried to come to your aid when you were, in fact, trying to defend _them_ makes your story all the cooler.

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Posted: Apr 28th 2009 12:20PM (Unverified) said

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When i saw babbage for the first time....i was like...HOLY SHIT WHAT THE HELL IS THAT?!?!?!?!?

Posted: Apr 28th 2009 12:38PM PlasticSpork said

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Hitting 50 with a travel-powerless Martial Arts/Super Reflexes scrapper running mostly solo. I hate the MM part of MMORPGs. :)

Posted: Apr 28th 2009 3:41PM (Unverified) said

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Fight Sky Raiders in the Terra Volta Reactor core in the Terra Volta Trial for the first time. The Chaos of dozens of sky raiders running around, needing to grab the temporary shields and heal the core while fighting off the enemies. It was one of my first full Task Force/Trial experiences, and it was awesome fun!

Posted: Apr 28th 2009 3:30PM mysecretid said

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1) Facing down Doctor Vahzilok for the first time, with a group of real-life friends. Most of us were already superhero fans, and this first big "supervillian showdown" gave us chills.

2) Same group battling _legions_ of Tsoo warriors. Someone dubbed the battle "Night of a Billion, Zillion Ninjas", in the inevitable Tick reference, and the name stuck. Our Tsoo ninja battles made fighting The Hand in Marvel Comics seem tame by comparison.

3) Fighting the Fifth Column, when they were originally in the game. There's nothing more satisfying than beating the crap out of neo-nazi scum!

Posted: Apr 28th 2009 3:48PM (Unverified) said

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When I first appeared in GC, back in May of 2004. It was my first MMO, and realising that all these characters, with powers going off, talking, LFTing, were all PEOPLE. Seeing one of them break away from the bustle of this crowd, take off using Super Jump, as other were flying... it just filled me with a sense of awe.

Then some time later, still discovering the game, seeing a DE ambush running amuck in SC was a trip... actually a total WTF moment. These animated trees and rocks destroying anyone who came close, until some lvl 40 Tanker, dressed like a cross between Sgt. Slaughter and a Canadian Mounty, just wiped the floor with them.

Posted: Apr 28th 2009 6:15PM (Unverified) said

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Captain Decency, my amazing emp/rad defender, was in Pocket D telling this young strumpet to put some clothes on. Words were exchanged, and she said, "What, are you calling me a slut?", being quite upset about it.

"Certainly not!" replies Captain Decency. "You just LOOK like one!"

Ah, good times, good times....

Put on a sweater, missy!

Posted: Apr 29th 2009 4:23AM (Unverified) said

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Out of curiosity, where were you having the lag? The MA buildings are 'real' - people really are inside them - which has led to a lot of lag in some areas as everyone piles in. (I'd imagine you wouldn't have the problem in missions, then, though.)

-----

It started before MA, in the patch previous to its introduction (Issue 13 IIRC)

Essentially the game just freezes up whenever I try to move anywhere. I believe it's a server/connection issue, TBH, as I've tried adjusting every graphics setting I can find and it makes no difference. And for the record, I've got a 15.3Mb connection so it's not due to any pipeline issues at my end!

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