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Reader Comments (48)

Posted: Apr 28th 2009 7:04AM (Unverified) said

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I would like a damsel to save a hero in distress! :P

Posted: Apr 28th 2009 7:16AM (Unverified) said

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Velociraptors of course, but barring those I'd have to say something where the hero has to puzzle out the traps to be able to save the day.

Posted: Apr 28th 2009 7:21AM (Unverified) said

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I think an Inferno themed level might be cool.

Posted: Apr 28th 2009 7:35AM bassec said

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A level with "sharks with frickin lazer beams attached to their head!"

Posted: Apr 28th 2009 7:56AM (Unverified) said

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A going to the DMV to renew your license mission. Over 5 types of lines to wait in!

Posted: Apr 28th 2009 7:56AM (Unverified) said

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I'd like to create an arc based on zombie ninjas from Mars, who've come to enslave Paragon City. These zombie ninjas would come equiped with laser cat blasters and boomer bile. Win by sticking together(area buff) and lose by spreading out!

Posted: Apr 28th 2009 8:06AM bgodbgg said

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I would make a ninja vs. pirates mission, to finally settle the score.

Posted: Apr 28th 2009 10:58AM (Unverified) said

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Too late, I've already done that one.
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Posted: Apr 28th 2009 8:10AM (Unverified) said

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I would almost certainly be making a zombie massacre mission. Lots of underpowered zombies swarming toward you. L4D style.

Posted: Apr 28th 2009 8:31AM (Unverified) said

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I think that there should be some sort of "Watchmen"-esque scenario for this game.

Posted: Apr 28th 2009 8:44AM (Unverified) said

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A story arc involving a rogue cop that steals some genetically enhanced plant seeds. He then threatens to plant the vegetable army in the main park, and then over throw the city.

Posted: Apr 28th 2009 8:58AM Potajito said

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I would do a mission that doesn't have region restrictions :_(

Posted: Apr 28th 2009 9:07AM (Unverified) said

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Robots!!!!!!!

Posted: Apr 28th 2009 9:15AM (Unverified) said

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I'd like to do an espionage mission. You're tasked to infiltrate an enemy base with a group of allies. As you flirt around the shadows, picking up snippets of talk between villians and their subordinates, you begin to suspect that one of your allies is in fact working both sides (this could be a player character; the dialogue and mission would be appropriate for their betrayal). Once you've completed the spy mission, you return to headquarters and have to decide what to do. Do you move on the information to take out an exposed villain? Do you out spy in your midst, and possibly miss your chance at the villain? Is any of the information reliable, or were you being set up from the start?

Posted: Apr 28th 2009 9:34AM (Unverified) said

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I'd like to see a story arc that involves stopping an evil plot to release swine flu upon the citizens of the city.

Posted: Apr 28th 2009 9:41AM (Unverified) said

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Why just stick with one cliche? My mission would involve a group of pirates asking the character to help in zombifying a group of over 9000 ninjas. Unfortunately just as they infiltrate the ninjas' underground layer with their F-Virus, ALIENS (Ed: Laaaaame) beam in and trigger the self destruct mechanism.

"The SELF destruct mechanism...has been...activated."

The dramatic conclusion involves an epic battle between pirates, ninjas, zombie nazis, ALIENS, and a giant chicken. As a reward the player will be presented with a pirate hat or ninja mask depending on which NPCs survive.

Posted: Apr 28th 2009 9:45AM (Unverified) said

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anything involving bears and honey.

oh yeah.

Posted: Apr 28th 2009 9:50AM lloydv said

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Ninja zombies vs. Pirate cyborgs and you choose which side to pick!

Posted: Apr 28th 2009 9:54AM Solaxo said

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I would make a mission that involved some type of teleportation to the center of the earth to fight magma monsters threatening to destroy the cities

Posted: Apr 28th 2009 10:12AM (Unverified) said

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I want to make a zombie mission that as zombies attack, there would be a random chance that the zombie would bite one of the players and that player would have to join the zombie side until the players fulfilled some kind of cure objective.

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