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Reader Comments (4)

Posted: Apr 28th 2009 11:30AM Evy said

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I can't believe how short open beta was. They invited a bajillion people, then released the game a week later. Maybe it was more of an advertisement for the game, to drum up enthusiasm.

Posted: Apr 28th 2009 1:56PM (Unverified) said

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I'm a bit hesitant about the release. There was still A LOT of game-breaking bugs in beta as of Sunday and going full release today might not be the smartest move. We can only hope that the patch covers everything that was wrong but "You fix one thing and break another" is pretty commonplace this early in the game.

Posted: Apr 28th 2009 2:48PM (Unverified) said

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Really? Game-breaking? That seems a bit over-the-top, considering the extremely casual nature of Free Realms.

If something's not working right, just report it and go find something else to do for a while.
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Posted: Apr 28th 2009 3:02PM (Unverified) said

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Yes, game-breaking. Several quest lines and collections aren't completable because of broken or missing content. "just report it and go find something else to do for a while" works fine in beta, but as a final release its just unacceptable. Players that don't have the patience of beta testers, such as the young children who this game targets, will get fed up very quickly if they can't complete simple tasks.
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