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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (4)
Posted: Apr 25th 2009 9:49AM Crsh said
The iPhone's hardware (or any currennt-gen smartphone platform, for that matter) is not advanced enough to support stuff that precise in OpenGL ES mode, and it likely wouldn't be able to cope with the heavy network traffic that MMOs generate to keep everything in sync at all times.
I very doubt these developers re-wrote the game engine to allow the game to run this well despite the low framerate (Blizzard would sue their collective asses into oblivion anyway).
Posted: Apr 25th 2009 10:55AM Krystalle Voecks said
Posted: Apr 27th 2009 1:06PM SmileyBarry said
Posted: May 12th 2009 8:54AM (Unverified) said
Recently, Vollee seemed to disappear off the face of the earth (As of this time, Vollee appears to no longer exist. Phone numbers for their California office have been disconnected and their website is no longer reachable.) I think I have a pretty good guess as to what has happened though.
(I hope I'm wrong because if I'm right, we won't be seeing this software anytime soon.) My guess is Blizzard has taken them under their wing, and Vollee will only be producing this software for Blizzards next MMO that's in the making.
If you would like to discuss this further, you can find me at Twitter.com/Keitherfly