, in short, is constant, controlled chaos. Alliances are made daily, are trained upwards, and ultimately fall. It's all just a question of when they fall
that really differentiates them. Yet, amazingly, out of this controlled game of warfare comes a spark of philosophical intrigue -- the concept of state of nature
from the Warcry Network
has written a feature article
discussing the states of EVE Online
's types of government versus the old philosophical concept. He theorizes that the same state of self-preservation, noted in the original philosophical concept, does make an appearance in EVE
. While the state has changed from its original form (struggle for survival versus struggle to not lose expensive stuff) it still drives the individual of EVE
to seek out forms of government for protection, such as corporations and alliances.
Interested in the full read? Check it out
over at Warcry and get your dose of philosophical goodness.