I don't mind a game that makes me work for my victories, but I hate games that seem designed to make sure you'll have to re-do the game point 50 times, just so you can finesse a button-press combo, or jump-or-die sequence.
After about 15 tries, and much thinking, if I can't work my way past the stop-point, I return the game to the store. Challenge = good. Something designed to be frustrating = a waste of my time.
Reader Comments (1)
Posted: Apr 22nd 2009 11:06AM mysecretid said
After about 15 tries, and much thinking, if I can't work my way past the stop-point, I return the game to the store. Challenge = good. Something designed to be frustrating = a waste of my time.