One of the best looks we get at Darkfall is from the varied community that plays it, and one of the most outspoken proponents of the game's ups and downs has been Keen from the Keen and Graev Gaming Blog.
In his most recent post, Keen has gone into the specifics of what he finds off with Darkfall the most -- the pacing issues. While the game presents enjoyable concepts, those concepts are overshadowed by globs of downtime paired with grinding. The fast-paced action of the game is drowned out by the slow pace that the game itself moves at. Certainly the city building and politics of the game work as intended and are fun sections, but the sieges themselves move slowly as they usually feature 10 guilds attacking one guild.
Another one of Keen's issues is the lack of incentive. He gives the example that he could walk across the world and spend hours doing it, but why should he when everything he has can be found in a small area? Players aren't encouraged to get together and tackle with trust issues, they're encouraged to stay apart in their own borders.
For Keen's full thoughts on the many facets of Darkfall, check out his posts over on his blog.
Reader Comments (5)
Posted: Apr 18th 2009 4:47AM Greeen said
The mention of a vast world without incentives reminds me of SWG. Aside from badges for a POI or a quest line chasing you back and forth, there is not much you can do in the worlds. Unless you are a crafter with harvestors, but i guess that doesn't exist in DF.
Apropos - is the shop ever open? I log on once a day to check, but never have been lucky so far. And I am not that desperate to refresh every 10 minutes during the course of a day.
Apropos - is the shop ever open? I log on once a day to check, but never have been lucky so far. And I am not that desperate to refresh every 10 minutes during the course of a day.
Posted: Apr 18th 2009 3:22PM (Unverified) said
"Unless you are a crafter with harvestors, but i guess that doesn't exist in DF."
You're guess is wrong. There's plenty of crafting and harvesting to do in DF, and I'd say playing a pure crafter/harvester in DF is a viable option, just as it was in SWG.
And Syncaine has a nice response to Keen's post here: http://syncaine.wordpress.com/2009/04/16/blizzard-table-scraps-l2p-darkfall-and-the-3rd-war-faction/
You're guess is wrong. There's plenty of crafting and harvesting to do in DF, and I'd say playing a pure crafter/harvester in DF is a viable option, just as it was in SWG.
And Syncaine has a nice response to Keen's post here: http://syncaine.wordpress.com/2009/04/16/blizzard-table-scraps-l2p-darkfall-and-the-3rd-war-faction/
Posted: Apr 18th 2009 5:34PM (Unverified) said
Yeah, I suppose if you consider name calling, insults, and hyper-defensiveness of your game du jour to be a good thing, yep, Syncaine has a "nice response." For the rest of us, he continues to look like a mean-spirited and bitter crybaby.
Reply
Posted: Apr 18th 2009 9:04PM (Unverified) said
Heh, I've read some good "torrent of hilarious abuse" bloggers, and
I've read some bad ones. Syncaine is definitely in the latter camp,
and could learn a lot from genuine talents like The Filthy Critic or
The Rude Pundit.
I've read some bad ones. Syncaine is definitely in the latter camp,
and could learn a lot from genuine talents like The Filthy Critic or
The Rude Pundit.







