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Reader Comments (16)

Posted: Apr 6th 2009 1:06PM Valentina said

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Omg I'm excited :)

Posted: Apr 6th 2009 1:13PM Triskelion said

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[i]"Forget the stigma associated with Funcom and Age of Conan"[/i]

And.......Anarchy Online, that launch made AoC flawless.

Posted: Apr 6th 2009 1:46PM karnisov said

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lol. Anarchy Online launch. That was a hell of a launch. XD
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Posted: Apr 6th 2009 1:21PM Evy said

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I can't wait to hear more!

Posted: Apr 6th 2009 1:26PM Thac0 said

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This indeed looks like a good game. Short level cap and a big endgame with mysteries! I even liked AoC though , just not enough to play it forever.

Posted: Apr 6th 2009 1:29PM (Unverified) said

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lol... another failcom game... fail

Posted: Apr 6th 2009 1:28PM archipelagos said

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Not long to go now at all! It was great seeing the community work together to unravel the riddles. Wouldn't mind some more of them!

Posted: Apr 6th 2009 1:33PM Ghede said

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Don't forget that Ragnar Tørnquist is also the winner of the 3rd annual manliest name competition.

Posted: Apr 6th 2009 1:44PM (Unverified) said

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As much as I'd like to look at the game based on one developer's past, I cannot. If anyone recalls Tabula Rasa (who doesn't?), then they'd know Richard Garriot was the key behind that game and had just a spectacular gaming history.....and TR flopped.

So, to bank The Secret World on the guy from The Longest Journey/Dreamfall (my signed copy sitting on the shelf next to me) isn't reliable. The only thing that is reliable is if they hire 2x the bug-fix departement and 2x the content developers that they did for Age of Conan. Two things that hindered that game's launch was the horrid Patches that released full of bugs and glitches, and the lack of any usefull content post-Tortage Isles.

Posted: Apr 6th 2009 3:25PM AlamoeJones said

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Tabula Rasa and Garriot have nothing to do with this game...you shouldn't judge a completely separate game based on the failure of one individual who has absolutely nothing to do with this ip. Besides, it would be stupid to believe that Ragnar is the only person working on this game, anyway.
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Posted: Apr 6th 2009 3:36PM Pingles said

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Is that a Spaghetti monster?

Posted: Apr 6th 2009 5:58PM Graill440 said

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You people are gluttons for punishment. Bernie goes to jail for fraud, his clone steps up and does the same thing, people smile and gladly give their money away...... (for those that dont understand the above, you probably never will)

Common sense is also dead in the gaming industry as garbage companies put out clones of crap and folks flock to the same companies and devs that have failed time and time again, not to mention funcoms abhorrent customer service record. And you wonder why the world is the way it is. *chuckle*

Posted: Apr 6th 2009 8:42PM (Unverified) said

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I see a whiff of a Lovecraft influenced game.

Posted: Apr 6th 2009 9:16PM smg77 said

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This will be the first mmorpg that I'm interested in playing but won't buy at launch or preorder. I got burned with AoC and WAR so I'm going to sit out the first few months and see where things are before putting any money down this time.

At this point Blizzard is the only developer I have enough confidence in to preorder any game they put out.

Posted: Apr 6th 2009 10:10PM (Unverified) said

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Yes, because of course The Burning Crusades had The Black Temple/Arenas, Wrath of the Lich King had the big end-game fights, and WoW vanilla had PvP ranks, gear, & battlegrounds at each of their seperate launches....

/sarcasm

I love how fanboys only go only for what they know and wear blinders to the mistakes of what they like. Every MMO in the history of MMOs have had mistakes at launch and any MMO to launch in the future will have the same problem (yes, even Blizzard's next MMO will have mistakes, bugs, and/or missing content).
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Posted: Apr 7th 2009 6:46AM smg77 said

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@Siphaed

The difference is that Blizzard actually fixed their "mistakes, bugs and/or missing content" whereas with AoC and WAR the games are still fundamentally flawed months or even years after release. Neither game came close to living up to their pre-launch hype which is why I said even though I'm interested in Secret World I *won't* be buying it until several months after launch to make sure Funcom learned their lesson from AoC.
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