The most popular posts
in the last 7 days
- WoW loses another 100,000 subscribers 150 comments
- The Daily Grind: What's the highest sub fee you'd pay? 85 comments
- Earthrise shutting down today 69 comments
- BioWare kicks off Star Wars: The Old Republic Q&A Fridays 67 comments
- Star Trek Online unpacks Cardassian mystery boxes 60 comments
Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: Apr 6th 2009 8:30AM Tipa said
EverQuest 2: Outdoor content mostly solo, indoor content is nearly all group.
Dream of Mirror Online: Same, but advancement is far faster in a group.
Wizard 101: Mostly solo-able, some group content.
Chronicles of Spellborn: Solo possible but hard and unwise on the PvP server.
Lord of the Rings Online: Mostly solo with group-only epic storylines.
It really looks like the MMO world has more or less settled on solo content being available, but saving the good and most rewarding content for groups. That seems to be a pretty good balance.