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Posted: Apr 6th 2009 8:30AM Tipa said

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Looking at the MMOs I play....

EverQuest 2: Outdoor content mostly solo, indoor content is nearly all group.
Dream of Mirror Online: Same, but advancement is far faster in a group.
Wizard 101: Mostly solo-able, some group content.
Chronicles of Spellborn: Solo possible but hard and unwise on the PvP server.
Lord of the Rings Online: Mostly solo with group-only epic storylines.

It really looks like the MMO world has more or less settled on solo content being available, but saving the good and most rewarding content for groups. That seems to be a pretty good balance.
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