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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (4)
Posted: Apr 6th 2009 1:04PM (Unverified) said
You're both newbs that ain't got a clue, do ya? To even open a city, a Realm has to capture 6 different Tier 4 zones and 2 Fortresses, the Fortresses within...I think it's 2-6hrs of each other (well, it might be 12, honestly, I can't remember). Of those zones I'm sure there was plenty of resistance to fight them for control before the Fortresses and those probably had defense too.
Oh, and of the 1st PQs of a city siege the 1st stage is to kill enemy players, so there had to be alot of enemy defenders to complete that PQ in order to move to the next stage.
And, that link provided by br3ntbr0 is so biased it's rediculous. "WoW this, WoW that", that's all that person seems to blather on about. Just an FYI to the clueless person that typed up that blog: A person doesn't need to be there for the full run to a city siege, they can join in at any point (except Fortress sieges if the population cap fills up) and leave at any point. So, I doubt that it was the same people the entire time to do the 14 hr campaign, and even if it was...it was on the weekend and this kind of thing isn't an obsessive, daily thing done.
"For a company that wanted to compete on a high level with World of Warcraft, catering to the small percentage of players that can actually pull off such a feat only ensures that WAR will be a niche game."
That statement quoted above is just pulled out of someone's ass, apparently. Many, many times during developement and post launch did the developers say that they're not competing with WoW, that they were making an RvR game for RvR players. Not once did they ever say they were going to compete on a high leve with WoW.
Posted: Apr 6th 2009 1:11PM Triskelion said
Posted: Apr 6th 2009 1:12PM brookep said
"This is the beginning of a rather lengthy battle with the guys at Blizzard," Jacobs explained. "We’re in this space to be successful and, when you have a competitor that is as successful and important to the games industry as WoW has been, you don't go into this space unless you're willing to spend money and spend time and really compete against them."
http://www.gamesindustry.biz/articles/mythic-blizzard-is-in-for-a-lengthy-battle
Posted: Apr 6th 2009 1:59PM (Unverified) said
But, there's still RvR/PvP required for a city siege, as I stated with the city PQs requiring player kills for one of the stages to complete. And, from what I could tell when participating on my server, there's alot of player kills required (50 per stage x how many times needed to repeat the PQ if needed).
And, if the other realm doesn't participate in defending their side, then that's their issue, but the game still has tons of PvP/RvR when there is participation. My server had 6 Fortress attempts this weekend and every one of them was a bust (for both sides) as the defense was increasingly strong and hard to get past. A few didn't get past the 1st door at the gatehouse, only one that I recall busted past the inner keep door, but they got wiped by our defense. There is RvR to get to a city, it just depends if the other Realm participates in defending or not (which I'm sure they do atleast some point in the race to a city).