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Posted: Apr 6th 2009 10:07AM (Unverified) said

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Wait a minute, wait a minute, wait a minute…

Didn’t they tell us months ago that we’d be able to whatever we wanted on either side? Didn’t they say specifically that you’d be able to be a bounty hunter that worked for the Republic? Something about being good and playing bad or vice versa. Now you’re forced to pick a side b/c it’s a Faction vs Faction, class specific game?

What happen? Dismissing their mangled reasoning, a Bounty Hunter has NO affinity. They go where the credits are. Period. Instead of trying to mislead players by thinking this is a true representative of a “Bounty Hunter” class, they should have just named it the damn Sith Infantry Soldier or Super Solider or w/e the fuck.

This game is turning out to be the one exasperated, redundant saying I DIDN’T want it to be – WoW in space. Pick a side! Pick a class! Pick a race!

Plus, “every class has its own unique story” … so how do we group up in this multiplayer online game if we’re all on different quests that don’t overlap? Welcome to the MSO. Massively Solo Online game.

I care about this game less and less every time pertinent info comes out. Of course it's going to be F2P. There's no where near enough depth in this game for $15 a month.
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Posted: Apr 6th 2009 4:56PM RogueJedi86 said

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How does making BH faction-specific make it like WoW? If you remember, all classes can be played by both factions in WoW. Being like WoW would actually mean BH was available to both Republic and Sith.

Bounty Hunter for Sith works for me, since the Republic has morals, they wouldn't stoop to hiring hitmen to further their goals. Everyone knows that in the SW universe the Sith are evil. There's no sugarcoating it, and Murderers-For-Hire fits with alignment.
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