| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (10)

Posted: Mar 31st 2009 9:01PM (Unverified) said

  • 2 hearts
  • Report
Since Bioware isnt known for having a MMO sized staff (as far as I know, theyve only released console games) this should at least give them the edge of lower costs for production.

But in the same sense as Blizzards success through creativity, skill, and high investment in their MMO, Bioware could become a contender in the mmo market since they have the same advantages.

That and, they have a win theme to their MMO, even if there already is a mmo of the Star Wars variety already on the market.

Posted: Mar 31st 2009 9:49PM (Unverified) said

  • 2 hearts
  • Report
The name of the engine reminds me of what's wrong with MMOs. They think everyone wants to RP a hero.

Posted: Apr 1st 2009 4:39AM beskar said

  • 2 hearts
  • Report
Too bad HeroEngine can't power Hero's Journey... how long has Simutronics been struggling with that now? Which is odd, considering how easy that make it sound to make a game using their own engine...

Posted: Apr 1st 2009 4:59AM Russell Clarke said

  • 2 hearts
  • Report
Never confuse sales with delivery.
Reply

Posted: Mar 31st 2009 11:31PM Lateris said

  • 2 hearts
  • Report
HeroEngine also announced "Seamless World" technology, with a GDC announcement revealing that the company now supported more than 100,000 concurrent users on a single shard.

Source: http://www.gamasutra.com/php-bin/news_index.php?story=22991

Posted: Apr 1st 2009 12:02AM Wilhelm2451 said

  • 2 hearts
  • Report
Companies announce all sorts of things all the time. 100,000 users on a shard sounds impressive, but it would be a lot more impressive if there was a big title out there using their platform rather than just talking about it.
Reply

Posted: Apr 1st 2009 1:33AM (Unverified) said

  • 2 hearts
  • Report
Agreed Wilhelm. The details of the test should be questioned.

Posted: Apr 1st 2009 4:14AM nevin said

  • 2 hearts
  • Report
I heard on the grapevine that they've laid off all the Hero's Journey people and it's now been mothballed.
Anyone managed to confirm this yet?

Posted: Apr 1st 2009 5:02AM Russell Clarke said

  • 2 hearts
  • Report
Jeez, don't focus on the technology, focus on the ideas. They're what make a great game, not some unified development platform.

Rational Suite has been around for years in the mainstream software development world. Did software get better? Ermmm...nope!

Posted: Apr 1st 2009 3:36PM (Unverified) said

  • 2 hearts
  • Report
A couple of things to note here :

Bioware re-writing the whole codebase of an engine they bought tells you a few things : a) they need it to do something differently than how it was delivered, or possibly b) it was incomplete (probable given that Bioware was their first and biggest name) or c) some combination of the above.

"...completely modified the software to fit their needs for Star Wars: The Old Republic. So in essence, yeah, it's kinda like the one ring." - tells you that either it didn't work the way it was supposed to, or they had to radically change the guts of it to make it work the way their Star Wars title deserved. I really do have high hopes for this title, but let's keep a lid on the enthusiasm ok? Some of us code for a living.

It's like saying you bought a car, ripped it to bits and then changed all the parts inside it to make it work better - perhaps a little like the same car but it's still an awful lot of work just for the car.

And as for Lateris' comment about seamless network technology, this is nothing new - Big world (www.bigworldtech.com) did a demonstration of this with IBM in 2005 or 2006, so an announcement stating they just got there gives you an idea of how far behind they may be. Big world has games out but I think they support sharding also.

It's a lousy yardstick anyway, as it is a lot of game design work to ensure that tens of thousands of people aren't trying to kill the same orc at the same time.

Featured Stories

MMO Week in Review: Are you Elite or Dangerous?

Posted on Dec 21st 2014 8:00PM

EVE Evolved: EVE Online vs. Elite: Dangerous

Posted on Dec 21st 2014 6:00PM

WoW Archivist: A Glyphmas story

Posted on Dec 21st 2014 12:00PM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW