The most popular posts
in the last 7 days
- WoW loses another 100,000 subscribers 151 comments
- The Daily Grind: What's the highest sub fee you'd pay? 85 comments
- BioWare kicks off Star Wars: The Old Republic Q&A Fridays 71 comments
- Earthrise shutting down today 69 comments
- Star Trek Online unpacks Cardassian mystery boxes 60 comments
Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (3)
Posted: Mar 29th 2009 10:38AM (Unverified) said
It had more to do with the fact that Blizzard already had millions of battlenet players worldwide long BEFORE WoW.
Blizzard also has always enjoyed a solid reputation for making high quality games.
Combine that with the MMO genre of 2004 which was full of stale repeats of long and dull grind games like L2, FFXI, SWG (which was all grind at the time) Horizons, CoX (at the time CoX had a very punishing grind) and half a dozen other generic fantasy look alikes and the market was ready to jump on something that was "fun" to play.
Posted: Mar 29th 2009 9:00AM Holgranth said
I've see loads of BS posts (MMOrpg forums, or Forumfall if your REALLY HORDECORE) that its just Warcrafts advertizing or that everyone dose it because thats what their friends do, that if you play WoW you are fat and live in your moms basement ect.
Warcraft's initial sucess is PARTIALLY related to timing, Warcraft 3's popularity ect but the continued long term sucess is because its is a seriously good game put out by a quality Dev.
Posted: Mar 29th 2009 9:58AM (Unverified) said
Think about it, if Tabula Rasa or Hellgate London, Warhammer Online, Vanguard, or any other MMO had launched around the same exact time as WoW then it wouldn't be as "big" as it currently is and would be splitting it's popution with another game or two.
Timing = luck. Period. With the limited Sci-Fi MMOs right now, Stargate Worlds would have/could have gotten a good basis going for them, but LUCK has it that Star Trek Online is releasing around that time and so is The Old Republic. Each has their own "fanbase" but if only one of them were launching then the fanbase of all of them might just touch that one instead of individuals. See my point?
As more and more fantasy MMOs come out with different IPs (Lord of Rings, Warhammer, Conan, Darkfall, ect.), each will gain their own fanbase, whether that's part of WoW's playerbase or not. And that's because at the time of WoW, there were no other fantasy games with those IPs that suited the players want of fantasy MMO gaming.