| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (14)

Posted: Mar 27th 2009 3:09PM Arkanaloth said

  • 2 hearts
  • Report
so do you still have to wait at the zone line for hours / days at a stretch hoping for a group that's willing to grind for the subjob quest items?

Posted: Mar 27th 2009 4:01PM Snow Leopard said

  • 2 hearts
  • Report
When does this game start getting fun?

Posted: Mar 27th 2009 4:11PM fanguad said

  • 2 hearts
  • Report
Just a small correction - Ghouls (like all undead) aggro to sound, not sight. Walking behind them unfortunately won't work.

Posted: Mar 27th 2009 4:24PM Seraphina Brennan said

  • 2 hearts
  • Report
Oof! My bad! Yeah... kind of hard to aggro by sight when you have no eyes...
Reply

Posted: Mar 27th 2009 4:13PM (Unverified) said

  • 2 hearts
  • Report
I'd like to point out that Ghouls aggro by sound, not by sight.

Also you didn't mention anything about the alternative subjob quest found in Mhaura. While people generally don't party in that area, it is a viable option if you have a higher level friend who can help out.

Posted: Mar 27th 2009 4:27PM Seraphina Brennan said

  • 2 hearts
  • Report
The guide is assuming that since you've been following along with it, you'll be in Valkurm Dunes (as that's where I've pointed folks to, even you intrepid Windurstians.)

The reason I've done that is for the obvious one -- Valkurm simply has more people to help you with the quest, and you can continue leveling while you do it. While the Mhaura quest is viable, the people who this guide is targeted towards may not have the option of calling on a higher level friend.
Reply

Posted: Mar 27th 2009 4:13PM Dblade said

  • 2 hearts
  • Report
Actually, if you have a guild/linkshell, the ghoul can take less than 30 minutes of killing with one person helping you level 45 and above. Now that many people level sync while they party in the dunes,you can even as your own party for help. Some of the members may be high enough level unsynced to kill the ghouls.

With a mid to high level friend, this quest is easy.

Posted: Mar 27th 2009 4:24PM Seraphina Brennan said

  • 2 hearts
  • Report
The guide is taking the assumption that the player is brand new to the game and may not have friends or a higher level guild to rely on.

With that said, you're absolutely right. :D
Reply

Posted: Mar 27th 2009 4:15PM fanguad said

  • 2 hearts
  • Report
Some other notes: you can also start this quest in Mhaura, which requires a different set of items. Be careful, though - once you start the quest in one place, you can't switch. Since Valkurm Dunes is typically more populated, most people do their subjob quest there.
Check out ffxiclopedia for more info on the Magicked Skull:
http://wiki.ffxiclopedia.org/wiki/Magicked_Skull
or the Mhaura quest:
http://wiki.ffxiclopedia.org/wiki/The_Old_Lady

Posted: Mar 27th 2009 4:29PM (Unverified) said

  • 2 hearts
  • Report
I don't mind forced grouping, but I tried playing FFXI not long ago and literally never saw a single person. I solo'd to level 4, which took forever(at least it felt like forever). I decided after that, not to try a group heavy game without friends playing it as well, or by getting in at launch.

Posted: Mar 27th 2009 10:58PM (Unverified) said

  • 2 hearts
  • Report
Level 4? Hate to break it to you, but 99% of the time you won't find a group until level 10. I hit level 10 in two nights at about 2-3 hours each. It doesn't take that long. After level 10, I haven't played once ungrouped.

Just my 2c.
Reply

Posted: Mar 27th 2009 5:51PM RogueJedi86 said

  • 2 hearts
  • Report
Still Mr. Brennan, it wouldn't be hard to do an aside for the Buburimu version, just copy and paste from FFXIclopedia. On Ragnarok, I've been doing just fine, Buburimu's Outpost always has a half-dozen people around it. Not too hard to get a group there. You don't have to force new players to go to Valkurm Dunes if they don't want to. Buburimu is perfectly viable too. People are biased for Dunes, but some people still go to Buburimu. It's a pretty similar quest too, 3 drops off 3 mobs there, including one undead. Even if the Dunes is better, you should mention the Peninsula for equal fairness.

As you said, a new player may not be aware of the Dunes, and may not care. Maybe they just want to level in an equally viable zone, with less people to take up space. Don't be hating on Mindartia, it's just as good a continent as Quon!

(That sounded more hateful than I intended, I apologize, I just hate the monotony of going the same straight and narrow as everyone else.)

Posted: Mar 28th 2009 2:49AM organiclockwork said

  • 2 hearts
  • Report
Copying and pasting from another source is generally known as plagiarizing and is not generally a good thing.

The point of the article was to help those that have been following along with his guide from the beginning, which would put them in Valkurm about now.

If someone really wants to go to Buburimu, they can look at FFXIclopedia themselves.

In related news, great article. Even though I'm not even in Valkurm yet on my WHM, I will be soon, so I'll be sure to keep this in mind.
Reply

Posted: Mar 29th 2009 12:55AM (Unverified) said

  • 2 hearts
  • Report
wtf is this game?

Featured Stories

The Soapbox: In praise of SWTOR's 12X experience

Posted on Nov 21st 2014 12:00PM

The Think Tank: Assessing Draenor's launch

Posted on Nov 20th 2014 9:00PM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW