I am so glad this article came up. I have, for years, been touting FFXI's job system as one of the best ideas ever created. Here's the problem with Guild Wars and Runes of Magic, though. They don't really give you the full access to ALL classes on one character like FFXI does. I want all my mmo's to have the FFXI job system. I like making ONE name, ONE character and then playing with 30 different jobs depending on my mood. Of course, a Massive inventory space option needs to be implemented as well, as this is where FFXI fails.
So, yes I prefer dual class/job systems over 1 character 1 class. It lends a whole new direction to leveling "alts", is good for the game's longevity(a must when it comes to mmorpgs), and gives every player the opportunity to learn each class and not be a complete noob when in a party.
Reader Comments (1)
Posted: Mar 22nd 2009 10:19AM elocke said
So, yes I prefer dual class/job systems over 1 character 1 class. It lends a whole new direction to leveling "alts", is good for the game's longevity(a must when it comes to mmorpgs), and gives every player the opportunity to learn each class and not be a complete noob when in a party.