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Reader Comments (4)

Posted: Mar 22nd 2009 8:53AM Tom in VA said

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But does dual classing in RoM work the same was as in Guild Wars? It sounds as though in RoM you level the two classes separately. Is that correct? So, can you switch the classes on the fly in RoM or does this require some kind of respec? Is a Warrior/Mage in RoM, for example, when playing the mage, as effective as a full-blow Mage or are there certain restrictions (as there are in Guild Wars)? In Guild Wars, you have a clearly primary class and a clearly secondary class.

Dual classing sounds like an interesting idea in RoM. Personally, I have always liked playing hybrid classes (shaman and paladin, in WoW and Lore-Master in LotRO), classes that are part damage/part healing.

But when I hear RoM discussed, it sounds as though you must choose to play one or the other. Is that correct?
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Posted: Mar 22nd 2009 9:06AM Krystalle Voecks said

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That's a pile of questions, so I'll attempt to answer them as best I can. Keep in mind I'm only a week or so in, and playing very casually.

Each class is separate, to a certain extent. You have two tabs of skills for each class. One is a "general skills" tab, the other is a "class primary skills" tab. When I'm a Rogue, for example, I can access Rogue General, Rogue Class Specific, and Priest General abilities. When I'm running as a Priest, I can access Priest General, Priest Class Specific, and Rogue General.

Each class does level up separately. When you hit level 10 in your primary class, you are given a quest to go talk to your class leader, which puts you on the dual-class quest. Your second class (once you pick it - you can wait a bit, if you'd like) then starts at level 1, and you have to level it up. The nice thing is that you are given the choice of starting where you were, or heading somewhere new. If you head back to where you were, it opens up new quests you didn't get on your primary class. Not too many as yet, but I consider the game to still be a bit in progress. It's stable, but needs polish, work on translations, etc.

So, to sum, yes, you play as one or the other, but you have certain abilities from the other class (for example, my Rogue can heal herself and others and do some limited buffing, but all are weaker than a priest primary) and my Priest can melee a bit more effectively thanks to some Rogue skills.

Oh, and you change classes by going by your house and talking to the lady there. I also opted to purchase (yes, real cash) an armor rack and a weapons rack to make switching class gear extremely fast. Pop in, switch classes, hit two buttons to change gear, and I'm back out.

Hope that helps a bit?
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Posted: Mar 22nd 2009 9:35AM Tom in VA said

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Yes, that was very helpful, Krystalle. Thank you.

The system sounds very similar to Guild Wars, in that you have primary and secondary classes, except that in RoM you can actually choose and change which will be your primary class -- something you cannot do in Guild Wars.

I think I like that. It beats the heck out of leveling up an alt, imo.
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Posted: Mar 22nd 2009 9:51AM Krystalle Voecks said

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Heh, technically you do kind of level an alt - and this is where I say it's very similar to FFXI jobs - each class earns xp and skill points independently of the other. You cannot level them simultaneously, which you do in GW, as memory serves. So you spend twice as long on one character, but the nice thing is that it gives you time to work on tradeskills, etc. equally across both which is a fairly involved and time-consuming process. It works out nicely in terms of what you can do along-side dual classing in how it plays out in RoM.
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