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Reader Comments (14)

Posted: Mar 22nd 2009 11:43PM (Unverified) said

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Oh yes this expansion has totally revitalized Eve Online. the game was dieing for some time now. I think this expansion is what will turn it around =p

Posted: Mar 22nd 2009 11:46PM Brendan Drain said

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EVE has certainly not been dying, but this expansion is certain to bring in a lot of players. If CCP manage to release ambulation this year, this will definitely have been EVE's finest year.
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Posted: Mar 22nd 2009 11:10PM (Unverified) said

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Sounds awesome, but, I just bought the retail game and what does this have to offer to me? How long will it take before I am capable of being apart of the small corp gang exploring and pvping in the new space?

Posted: Mar 22nd 2009 11:42PM Brendan Drain said

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If you join a corporation geared toward this kind of exploration, you could join in as an astrometrics pilot in a tech 1 astrometrics frigate. The class 1 and 2 wormholes are also apparantly easy enough to take on with a gang of tech 1 cruisers. I would reccomend you aim to get into a battlecruiser eventually though.
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Posted: Mar 23rd 2009 12:52AM SgtBaker said

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PvP-wise you'll be able to participate in fleets as tackler and a scout right off the bat, you'll need to be able to fly a frigate and fit some tackling mods.

Here's a nice thread about two guys who decided to test if CCP's claim of EVE's "Award winning PVP Environment" that values "Tactics over Skill points" was true.

They're both old players so they know fair bit about tactics. Both created new trial accounts and went off to pick fights... they got some :-) Of course, as a brand new player you won't know all the tactics - but never let your lack of skillpoints to stop you.

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1025677
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Posted: Mar 23rd 2009 1:08AM Brendan Drain said

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Sgt Baker, I actually put this to the test myself once and mentioned it in an article. A friend and I started new characters and tried to use them to successfully PvP and make isk from the market within a week. The only rule was that we weren't allowed any isk injections from our main characters and we weren't to go above 1 million skillpoints. We got a fair number of kills in PvP and made a reasonable amount of isk from the marketeering. This proved that the main element in success in EVE is player-skill and that even new characters could compete with the older ones on some level if they were fast learners or good with tactics.

A friend of mine recently started EVE and he's basically had the same experience. I think he currently buys loot off people at a low level mission hub and recycles it for more than he paid for it. And this isn't something I told him to do, he worked that out by himself.
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Posted: Mar 23rd 2009 11:31AM (Unverified) said

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@ Kaamos

If you're new to the game and looking for a good corp to join, EVE University is definitely worth a look:

http://www.massively.com/2009/03/23/eve-university-celebrates-fifth-anniversary/

http://www.eve-ivy.com
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Posted: Mar 23rd 2009 8:44AM venekor said

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What would fix EVE for me...

- WASD movement so PVP takes skill and you can only fly one ship at once. This way people can't use ALT accounts to win in PVP cause that is lame.

- Stop the ability to legally buy ISK cause the game is just about how much real life money you have.

- Make it so you progress your skills via playing the game rather than logging off and waiting.

- stop lame gate camping

- put in battlegrounds for fair competetive ranked fights

- get rid of all repetitive boring tasks like agent missions and mining cause im sorry but if you find them fun then you're really sad and need to get outta the house.

Posted: Mar 23rd 2009 10:16AM (Unverified) said

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So in other words, turn it into WoW? no thanks. Go play jumpgate evolution when it comes out if you want WoW in space.
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Posted: Mar 23rd 2009 11:02AM Wgraves said

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Do you realize the increase in server calls to go from command to WASD movement... which doesn't even work in 3 dimensions unless you have a separate throttle...

Not to mention in eve you don't FLY a ship... You command it, and I like it that way.

But in response to Brendan's question... this expansion is the best one yet!
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Posted: Mar 23rd 2009 12:06PM venekor said

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Yes cause Agent Missions and mining is fun :\ Waiting for skills to train is fun :\ Gate camping is fun :\ taking a year to travel anywhere is fun :\ Combat takes no skill and it is just about how many ships you throw at something so everyone has 1000 ALTS.... real fun.

All people do in EVE anyways is buy isk to get anywhere off all the people in 0.0 who're farming non stop so all the belts r dry

Posted: Mar 23rd 2009 4:08PM Wgraves said

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Can I have your stuff?
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Posted: Mar 24th 2009 2:05PM (Unverified) said

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Some people do think agent missions and mining are fun, but that's besides the point ;) You're not required to do those if you don't like them, and they are hardly the best way to make isk anyway if you know what you're doing.

It sucks to get caught in a gate camp, but that doesn't make GC lame. Frankly, GC are easy enough to avoid if you do your part, especially outside 0.0. In almost 3 years of playing eve I can count the number of times I got caught in a GC in lowsec with one hand.

On one hand you whine about how missions and mining are just grinds, and yet you want to turn skill learning into a leveling grind? And.... you know what, I'm just gonna stop here. I can keep going on about all the wrong assumptions and generalizations your making, but what's the point?

I'm just glad Eve never get fixed for you :P
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Posted: Mar 23rd 2009 12:06PM venekor said

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